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authorJordan Woyak <jordan.woyak@gmail.com>2025-05-03 17:36:22 -0500
committerJordan Woyak <jordan.woyak@gmail.com>2025-05-03 18:32:30 -0500
commit5a80105555b3602cf4547654a3c9ac4d5af0c427 (patch)
tree9e48c262d6cc0834b65dc1be7599f5693852ec1d /Source/Core/UICommon
parenta736d2ed5f570f818d71968cc17511e27972af6f (diff)
Common and VideoCommon: Change texture data from std::vector to Common::UniqueBuffer.
Diffstat (limited to 'Source/Core/UICommon')
-rw-r--r--Source/Core/UICommon/GameFile.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/UICommon/GameFile.cpp b/Source/Core/UICommon/GameFile.cpp
index 66fb5a3a57..d548c55fbb 100644
--- a/Source/Core/UICommon/GameFile.cpp
+++ b/Source/Core/UICommon/GameFile.cpp
@@ -438,7 +438,7 @@ bool GameFile::ReadPNGBanner(const std::string& path)
return false;
GameBanner& banner = m_pending.custom_banner;
- std::vector<u8> data_out;
+ Common::UniqueBuffer<u8> data_out;
if (!Common::LoadPNG(png_data, &data_out, &banner.width, &banner.height))
return false;