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| author | Jules Blok <jules.blok@gmail.com> | 2016-11-09 01:09:40 +0100 |
|---|---|---|
| committer | Jules Blok <jules.blok@gmail.com> | 2016-11-11 20:36:09 +0100 |
| commit | 0a194f8a3e1378acffe82c6c9d4ea3f5aa7a4ddd (patch) | |
| tree | 6eb4a30565c20621f5d9f9d30197c8ade3eae50b /Source/Core/VideoBackends/D3D/D3DBase.cpp | |
| parent | c21efa0cad0e968dcc9c439169e09ba7b3fed27c (diff) | |
VideoConfig: Remove fullscreen flags.
These weren't actually settings, they were used as a bad way to communicate with the GPU thread.
Diffstat (limited to 'Source/Core/VideoBackends/D3D/D3DBase.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/D3DBase.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/D3D/D3DBase.cpp b/Source/Core/VideoBackends/D3D/D3DBase.cpp index 55f3e524bd..21580c856d 100644 --- a/Source/Core/VideoBackends/D3D/D3DBase.cpp +++ b/Source/Core/VideoBackends/D3D/D3DBase.cpp @@ -315,7 +315,7 @@ HRESULT Create(HWND wnd) swap_chain_desc.OutputWindow = wnd; swap_chain_desc.SampleDesc.Count = 1; swap_chain_desc.SampleDesc.Quality = 0; - swap_chain_desc.Windowed = !g_Config.bFullscreen; + swap_chain_desc.Windowed = TRUE; DXGI_OUTPUT_DESC out_desc = {}; output->GetDesc(&out_desc); |
