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authorJMC47 <JMC4789@gmail.com>2022-04-22 23:24:22 -0400
committerGitHub <noreply@github.com>2022-04-22 23:24:22 -0400
commit56bb965ab944bd01bf511df31b7c9d91f8e62bd4 (patch)
treea6078a76e52a86d89ec2f53b94bab9aeb0894bd0 /Source/Core/VideoBackends/D3D/D3DNativeVertexFormat.cpp
parent2e01dc0c82b5f73215e3425ab45ff6c7ee50b389 (diff)
parent784079853d9daa4d5e4de0b49b610ec0e58a2b0c (diff)
Merge pull request #10584 from Pokechu22/emboss-single-normal-v2
VideoCommon: Handle emboss texgen with only a single normal
Diffstat (limited to 'Source/Core/VideoBackends/D3D/D3DNativeVertexFormat.cpp')
-rw-r--r--Source/Core/VideoBackends/D3D/D3DNativeVertexFormat.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/D3D/D3DNativeVertexFormat.cpp b/Source/Core/VideoBackends/D3D/D3DNativeVertexFormat.cpp
index b7aeab512c..b4da7fc354 100644
--- a/Source/Core/VideoBackends/D3D/D3DNativeVertexFormat.cpp
+++ b/Source/Core/VideoBackends/D3D/D3DNativeVertexFormat.cpp
@@ -115,11 +115,12 @@ D3DVertexFormat::D3DVertexFormat(const PortableVertexDeclaration& vtx_decl)
for (int i = 0; i < 3; i++)
{
+ static constexpr std::array<const char*, 3> NAMES = {"NORMAL", "TANGENT", "BINORMAL"};
format = &vtx_decl.normals[i];
if (format->enable)
{
- m_elems[m_num_elems].SemanticName = "NORMAL";
- m_elems[m_num_elems].SemanticIndex = i;
+ m_elems[m_num_elems].SemanticName = NAMES[i];
+ m_elems[m_num_elems].SemanticIndex = 0;
m_elems[m_num_elems].AlignedByteOffset = format->offset;
m_elems[m_num_elems].Format = VarToD3D(format->type, format->components, format->integer);
m_elems[m_num_elems].InputSlotClass = D3D11_INPUT_PER_VERTEX_DATA;