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authorJosJuice <josjuice@gmail.com>2021-05-13 19:30:30 +0200
committerJosJuice <josjuice@gmail.com>2021-05-15 09:52:04 +0200
commit8a0f5ea04a276afcf3f76a038b0d3d88415ecad9 (patch)
tree3a2a9ac84b155626d4e6a30c988d932ef592ed0d /Source/Core/VideoBackends/D3D/D3DPerfQuery.cpp
parent41befc21cd1124fc8e1e47aeeb8c02d0e110be9b (diff)
Remove all remaining volatile qualifiers
Diffstat (limited to 'Source/Core/VideoBackends/D3D/D3DPerfQuery.cpp')
-rw-r--r--Source/Core/VideoBackends/D3D/D3DPerfQuery.cpp53
1 files changed, 35 insertions, 18 deletions
diff --git a/Source/Core/VideoBackends/D3D/D3DPerfQuery.cpp b/Source/Core/VideoBackends/D3D/D3DPerfQuery.cpp
index a05077e14b..cf0e66aed5 100644
--- a/Source/Core/VideoBackends/D3D/D3DPerfQuery.cpp
+++ b/Source/Core/VideoBackends/D3D/D3DPerfQuery.cpp
@@ -27,11 +27,13 @@ PerfQuery::~PerfQuery() = default;
void PerfQuery::EnableQuery(PerfQueryGroup type)
{
+ const u32 query_count = m_query_count.load(std::memory_order_relaxed);
+
// Is this sane?
- if (m_query_count > m_query_buffer.size() / 2)
+ if (query_count > m_query_buffer.size() / 2)
WeakFlush();
- if (m_query_buffer.size() == m_query_count)
+ if (m_query_buffer.size() == query_count)
{
// TODO
FlushOne();
@@ -41,12 +43,12 @@ void PerfQuery::EnableQuery(PerfQueryGroup type)
// start query
if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
{
- auto& entry = m_query_buffer[(m_query_read_pos + m_query_count) % m_query_buffer.size()];
+ auto& entry = m_query_buffer[(m_query_read_pos + query_count) % m_query_buffer.size()];
D3D::context->Begin(entry.query.Get());
entry.query_type = type;
- ++m_query_count;
+ m_query_count.fetch_add(1, std::memory_order_relaxed);
}
}
@@ -55,7 +57,8 @@ void PerfQuery::DisableQuery(PerfQueryGroup type)
// stop query
if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
{
- auto& entry = m_query_buffer[(m_query_read_pos + m_query_count + m_query_buffer.size() - 1) %
+ auto& entry = m_query_buffer[(m_query_read_pos + m_query_count.load(std::memory_order_relaxed) +
+ m_query_buffer.size() - 1) %
m_query_buffer.size()];
D3D::context->End(entry.query.Get());
}
@@ -63,8 +66,9 @@ void PerfQuery::DisableQuery(PerfQueryGroup type)
void PerfQuery::ResetQuery()
{
- m_query_count = 0;
- std::fill(std::begin(m_results), std::end(m_results), 0);
+ m_query_count.store(0, std::memory_order_relaxed);
+ for (size_t i = 0; i < m_results.size(); ++i)
+ m_results[i].store(0, std::memory_order_relaxed);
}
u32 PerfQuery::GetQueryResult(PerfQueryType type)
@@ -72,13 +76,22 @@ u32 PerfQuery::GetQueryResult(PerfQueryType type)
u32 result = 0;
if (type == PQ_ZCOMP_INPUT_ZCOMPLOC || type == PQ_ZCOMP_OUTPUT_ZCOMPLOC)
- result = m_results[PQG_ZCOMP_ZCOMPLOC];
+ {
+ result = m_results[PQG_ZCOMP_ZCOMPLOC].load(std::memory_order_relaxed);
+ }
else if (type == PQ_ZCOMP_INPUT || type == PQ_ZCOMP_OUTPUT)
- result = m_results[PQG_ZCOMP];
+ {
+ result = m_results[PQG_ZCOMP].load(std::memory_order_relaxed);
+ }
else if (type == PQ_BLEND_INPUT)
- result = m_results[PQG_ZCOMP] + m_results[PQG_ZCOMP_ZCOMPLOC];
+ {
+ result = m_results[PQG_ZCOMP].load(std::memory_order_relaxed) +
+ m_results[PQG_ZCOMP_ZCOMPLOC].load(std::memory_order_relaxed);
+ }
else if (type == PQ_EFB_COPY_CLOCKS)
- result = m_results[PQG_EFB_COPY_CLOCKS];
+ {
+ result = m_results[PQG_EFB_COPY_CLOCKS].load(std::memory_order_relaxed);
+ }
return result;
}
@@ -98,11 +111,13 @@ void PerfQuery::FlushOne()
// NOTE: Reported pixel metrics should be referenced to native resolution
// TODO: Dropping the lower 2 bits from this count should be closer to actual
// hardware behavior when drawing triangles.
- m_results[entry.query_type] += (u32)(result * EFB_WIDTH / g_renderer->GetTargetWidth() *
- EFB_HEIGHT / g_renderer->GetTargetHeight());
+ const u64 native_res_result = result * EFB_WIDTH / g_renderer->GetTargetWidth() * EFB_HEIGHT /
+ g_renderer->GetTargetHeight();
+ m_results[entry.query_type].fetch_add(static_cast<u32>(native_res_result),
+ std::memory_order_relaxed);
m_query_read_pos = (m_query_read_pos + 1) % m_query_buffer.size();
- --m_query_count;
+ m_query_count.fetch_sub(1, std::memory_order_relaxed);
}
// TODO: could selectively flush things, but I don't think that will do much
@@ -125,11 +140,13 @@ void PerfQuery::WeakFlush()
if (hr == S_OK)
{
// NOTE: Reported pixel metrics should be referenced to native resolution
- m_results[entry.query_type] += (u32)(result * EFB_WIDTH / g_renderer->GetTargetWidth() *
- EFB_HEIGHT / g_renderer->GetTargetHeight());
+ const u64 native_res_result = result * EFB_WIDTH / g_renderer->GetTargetWidth() * EFB_HEIGHT /
+ g_renderer->GetTargetHeight();
+ m_results[entry.query_type].store(static_cast<u32>(native_res_result),
+ std::memory_order_relaxed);
m_query_read_pos = (m_query_read_pos + 1) % m_query_buffer.size();
- --m_query_count;
+ m_query_count.fetch_sub(1, std::memory_order_relaxed);
}
else
{
@@ -140,7 +157,7 @@ void PerfQuery::WeakFlush()
bool PerfQuery::IsFlushed() const
{
- return 0 == m_query_count;
+ return m_query_count.load(std::memory_order_relaxed) == 0;
}
} // namespace DX11