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| author | Matthew Parlane <parlane@gmail.com> | 2015-06-19 20:55:32 +1200 |
|---|---|---|
| committer | Matthew Parlane <parlane@gmail.com> | 2015-06-19 20:55:32 +1200 |
| commit | 45aeeee6991923867a5cc9d330dc097f4e586384 (patch) | |
| tree | 7fd65e89ea7f61756cc0719ca6656084091c7b4d /Source/Core/VideoBackends/D3D/D3DState.cpp | |
| parent | d914c11ee5903d6bf69c42ea32d884f9b1b59096 (diff) | |
Fix aniso filtering on d3d to not set aniso filter when using 1x
Diffstat (limited to 'Source/Core/VideoBackends/D3D/D3DState.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/D3DState.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/D3D/D3DState.cpp b/Source/Core/VideoBackends/D3D/D3DState.cpp index bd0a80b355..5bd95bc8f3 100644 --- a/Source/Core/VideoBackends/D3D/D3DState.cpp +++ b/Source/Core/VideoBackends/D3D/D3DState.cpp @@ -257,7 +257,7 @@ ID3D11SamplerState* StateCache::Get(SamplerState state) unsigned int mip = d3dMipFilters[state.min_filter & 3]; - if (state.max_anisotropy) + if (state.max_anisotropy > 1) { sampdc.Filter = D3D11_FILTER_ANISOTROPIC; sampdc.MaxAnisotropy = (u32)state.max_anisotropy; |
