diff options
| author | Lioncash <mathew1800@gmail.com> | 2018-03-14 20:34:35 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2018-03-14 22:03:12 -0400 |
| commit | 50a476c3714b3c423609ec04ce424c244bd2a1c1 (patch) | |
| tree | 68a1dadba4b9d61223401993865d0efa314e6a26 /Source/Core/VideoBackends/D3D/DXTexture.cpp | |
| parent | 19d97f3fd972f1577ec821306bd438d2cf0232a8 (diff) | |
Assert: Uppercase assertion macros
Macros should be all upper-cased. This is also kind of a wart that's
been sticking out for quite a while now (we avoid prefixing
underscores).
Diffstat (limited to 'Source/Core/VideoBackends/D3D/DXTexture.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/DXTexture.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/Source/Core/VideoBackends/D3D/DXTexture.cpp b/Source/Core/VideoBackends/D3D/DXTexture.cpp index 51a017b741..4953c0c3a7 100644 --- a/Source/Core/VideoBackends/D3D/DXTexture.cpp +++ b/Source/Core/VideoBackends/D3D/DXTexture.cpp @@ -140,8 +140,8 @@ void DXTexture::CopyRectangleFromTexture(const AbstractTexture* src, u32 dst_layer, u32 dst_level) { const DXTexture* srcentry = static_cast<const DXTexture*>(src); - _assert_(src_rect.GetWidth() == dst_rect.GetWidth() && - src_rect.GetHeight() == dst_rect.GetHeight()); + ASSERT(src_rect.GetWidth() == dst_rect.GetWidth() && + src_rect.GetHeight() == dst_rect.GetHeight()); D3D11_BOX src_box; src_box.left = src_rect.left; @@ -162,7 +162,7 @@ void DXTexture::ScaleRectangleFromTexture(const AbstractTexture* source, const MathUtil::Rectangle<int>& dstrect) { const DXTexture* srcentry = static_cast<const DXTexture*>(source); - _assert_(m_config.rendertarget); + ASSERT(m_config.rendertarget); g_renderer->ResetAPIState(); // reset any game specific settings @@ -193,9 +193,9 @@ void DXTexture::ResolveFromTexture(const AbstractTexture* src, const MathUtil::R u32 layer, u32 level) { const DXTexture* srcentry = static_cast<const DXTexture*>(src); - _dbg_assert_(VIDEO, m_config.samples > 1 && m_config.width == srcentry->m_config.width && + DEBUG_ASSERT(VIDEO, m_config.samples > 1 && m_config.width == srcentry->m_config.width && m_config.height == srcentry->m_config.height && m_config.samples == 1); - _dbg_assert_(VIDEO, + DEBUG_ASSERT(VIDEO, rect.left + rect.GetWidth() <= static_cast<int>(srcentry->m_config.width) && rect.top + rect.GetHeight() <= static_cast<int>(srcentry->m_config.height)); @@ -263,13 +263,13 @@ void DXStagingTexture::CopyFromTexture(const AbstractTexture* src, const MathUtil::Rectangle<int>& src_rect, u32 src_layer, u32 src_level, const MathUtil::Rectangle<int>& dst_rect) { - _assert_(m_type == StagingTextureType::Readback); - _assert_(src_rect.GetWidth() == dst_rect.GetWidth() && - src_rect.GetHeight() == dst_rect.GetHeight()); - _assert_(src_rect.left >= 0 && static_cast<u32>(src_rect.right) <= src->GetConfig().width && - src_rect.top >= 0 && static_cast<u32>(src_rect.bottom) <= src->GetConfig().height); - _assert_(dst_rect.left >= 0 && static_cast<u32>(dst_rect.right) <= m_config.width && - dst_rect.top >= 0 && static_cast<u32>(dst_rect.bottom) <= m_config.height); + ASSERT(m_type == StagingTextureType::Readback); + ASSERT(src_rect.GetWidth() == dst_rect.GetWidth() && + src_rect.GetHeight() == dst_rect.GetHeight()); + ASSERT(src_rect.left >= 0 && static_cast<u32>(src_rect.right) <= src->GetConfig().width && + src_rect.top >= 0 && static_cast<u32>(src_rect.bottom) <= src->GetConfig().height); + ASSERT(dst_rect.left >= 0 && static_cast<u32>(dst_rect.right) <= m_config.width && + dst_rect.top >= 0 && static_cast<u32>(dst_rect.bottom) <= m_config.height); if (IsMapped()) DXStagingTexture::Unmap(); @@ -287,13 +287,13 @@ void DXStagingTexture::CopyToTexture(const MathUtil::Rectangle<int>& src_rect, A const MathUtil::Rectangle<int>& dst_rect, u32 dst_layer, u32 dst_level) { - _assert_(m_type == StagingTextureType::Upload); - _assert_(src_rect.GetWidth() == dst_rect.GetWidth() && - src_rect.GetHeight() == dst_rect.GetHeight()); - _assert_(src_rect.left >= 0 && static_cast<u32>(src_rect.right) <= m_config.width && - src_rect.top >= 0 && static_cast<u32>(src_rect.bottom) <= m_config.height); - _assert_(dst_rect.left >= 0 && static_cast<u32>(dst_rect.right) <= dst->GetConfig().width && - dst_rect.top >= 0 && static_cast<u32>(dst_rect.bottom) <= dst->GetConfig().height); + ASSERT(m_type == StagingTextureType::Upload); + ASSERT(src_rect.GetWidth() == dst_rect.GetWidth() && + src_rect.GetHeight() == dst_rect.GetHeight()); + ASSERT(src_rect.left >= 0 && static_cast<u32>(src_rect.right) <= m_config.width && + src_rect.top >= 0 && static_cast<u32>(src_rect.bottom) <= m_config.height); + ASSERT(dst_rect.left >= 0 && static_cast<u32>(dst_rect.right) <= dst->GetConfig().width && + dst_rect.top >= 0 && static_cast<u32>(dst_rect.bottom) <= dst->GetConfig().height); if (IsMapped()) DXStagingTexture::Unmap(); |
