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authorLioncash <mathew1800@gmail.com>2018-03-14 20:34:35 -0400
committerLioncash <mathew1800@gmail.com>2018-03-14 22:03:12 -0400
commit50a476c3714b3c423609ec04ce424c244bd2a1c1 (patch)
tree68a1dadba4b9d61223401993865d0efa314e6a26 /Source/Core/VideoBackends/D3D/DXTexture.cpp
parent19d97f3fd972f1577ec821306bd438d2cf0232a8 (diff)
Assert: Uppercase assertion macros
Macros should be all upper-cased. This is also kind of a wart that's been sticking out for quite a while now (we avoid prefixing underscores).
Diffstat (limited to 'Source/Core/VideoBackends/D3D/DXTexture.cpp')
-rw-r--r--Source/Core/VideoBackends/D3D/DXTexture.cpp38
1 files changed, 19 insertions, 19 deletions
diff --git a/Source/Core/VideoBackends/D3D/DXTexture.cpp b/Source/Core/VideoBackends/D3D/DXTexture.cpp
index 51a017b741..4953c0c3a7 100644
--- a/Source/Core/VideoBackends/D3D/DXTexture.cpp
+++ b/Source/Core/VideoBackends/D3D/DXTexture.cpp
@@ -140,8 +140,8 @@ void DXTexture::CopyRectangleFromTexture(const AbstractTexture* src,
u32 dst_layer, u32 dst_level)
{
const DXTexture* srcentry = static_cast<const DXTexture*>(src);
- _assert_(src_rect.GetWidth() == dst_rect.GetWidth() &&
- src_rect.GetHeight() == dst_rect.GetHeight());
+ ASSERT(src_rect.GetWidth() == dst_rect.GetWidth() &&
+ src_rect.GetHeight() == dst_rect.GetHeight());
D3D11_BOX src_box;
src_box.left = src_rect.left;
@@ -162,7 +162,7 @@ void DXTexture::ScaleRectangleFromTexture(const AbstractTexture* source,
const MathUtil::Rectangle<int>& dstrect)
{
const DXTexture* srcentry = static_cast<const DXTexture*>(source);
- _assert_(m_config.rendertarget);
+ ASSERT(m_config.rendertarget);
g_renderer->ResetAPIState(); // reset any game specific settings
@@ -193,9 +193,9 @@ void DXTexture::ResolveFromTexture(const AbstractTexture* src, const MathUtil::R
u32 layer, u32 level)
{
const DXTexture* srcentry = static_cast<const DXTexture*>(src);
- _dbg_assert_(VIDEO, m_config.samples > 1 && m_config.width == srcentry->m_config.width &&
+ DEBUG_ASSERT(VIDEO, m_config.samples > 1 && m_config.width == srcentry->m_config.width &&
m_config.height == srcentry->m_config.height && m_config.samples == 1);
- _dbg_assert_(VIDEO,
+ DEBUG_ASSERT(VIDEO,
rect.left + rect.GetWidth() <= static_cast<int>(srcentry->m_config.width) &&
rect.top + rect.GetHeight() <= static_cast<int>(srcentry->m_config.height));
@@ -263,13 +263,13 @@ void DXStagingTexture::CopyFromTexture(const AbstractTexture* src,
const MathUtil::Rectangle<int>& src_rect, u32 src_layer,
u32 src_level, const MathUtil::Rectangle<int>& dst_rect)
{
- _assert_(m_type == StagingTextureType::Readback);
- _assert_(src_rect.GetWidth() == dst_rect.GetWidth() &&
- src_rect.GetHeight() == dst_rect.GetHeight());
- _assert_(src_rect.left >= 0 && static_cast<u32>(src_rect.right) <= src->GetConfig().width &&
- src_rect.top >= 0 && static_cast<u32>(src_rect.bottom) <= src->GetConfig().height);
- _assert_(dst_rect.left >= 0 && static_cast<u32>(dst_rect.right) <= m_config.width &&
- dst_rect.top >= 0 && static_cast<u32>(dst_rect.bottom) <= m_config.height);
+ ASSERT(m_type == StagingTextureType::Readback);
+ ASSERT(src_rect.GetWidth() == dst_rect.GetWidth() &&
+ src_rect.GetHeight() == dst_rect.GetHeight());
+ ASSERT(src_rect.left >= 0 && static_cast<u32>(src_rect.right) <= src->GetConfig().width &&
+ src_rect.top >= 0 && static_cast<u32>(src_rect.bottom) <= src->GetConfig().height);
+ ASSERT(dst_rect.left >= 0 && static_cast<u32>(dst_rect.right) <= m_config.width &&
+ dst_rect.top >= 0 && static_cast<u32>(dst_rect.bottom) <= m_config.height);
if (IsMapped())
DXStagingTexture::Unmap();
@@ -287,13 +287,13 @@ void DXStagingTexture::CopyToTexture(const MathUtil::Rectangle<int>& src_rect, A
const MathUtil::Rectangle<int>& dst_rect, u32 dst_layer,
u32 dst_level)
{
- _assert_(m_type == StagingTextureType::Upload);
- _assert_(src_rect.GetWidth() == dst_rect.GetWidth() &&
- src_rect.GetHeight() == dst_rect.GetHeight());
- _assert_(src_rect.left >= 0 && static_cast<u32>(src_rect.right) <= m_config.width &&
- src_rect.top >= 0 && static_cast<u32>(src_rect.bottom) <= m_config.height);
- _assert_(dst_rect.left >= 0 && static_cast<u32>(dst_rect.right) <= dst->GetConfig().width &&
- dst_rect.top >= 0 && static_cast<u32>(dst_rect.bottom) <= dst->GetConfig().height);
+ ASSERT(m_type == StagingTextureType::Upload);
+ ASSERT(src_rect.GetWidth() == dst_rect.GetWidth() &&
+ src_rect.GetHeight() == dst_rect.GetHeight());
+ ASSERT(src_rect.left >= 0 && static_cast<u32>(src_rect.right) <= m_config.width &&
+ src_rect.top >= 0 && static_cast<u32>(src_rect.bottom) <= m_config.height);
+ ASSERT(dst_rect.left >= 0 && static_cast<u32>(dst_rect.right) <= dst->GetConfig().width &&
+ dst_rect.top >= 0 && static_cast<u32>(dst_rect.bottom) <= dst->GetConfig().height);
if (IsMapped())
DXStagingTexture::Unmap();