diff options
| author | Lioncash <mathew1800@gmail.com> | 2017-09-02 14:22:18 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2017-09-02 14:45:14 -0400 |
| commit | 64de8a9d0b8ac29fc82c414b82408a524ba1c711 (patch) | |
| tree | db84de4c04f0edb56ce02d2c522afa795e6f702e /Source/Core/VideoBackends/D3D/DXTexture.cpp | |
| parent | 1191280e76ab596eed78641d9169d270a3332ab4 (diff) | |
D3D: Eliminate redundant ID3D11DeviceChild* casts
Diffstat (limited to 'Source/Core/VideoBackends/D3D/DXTexture.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/DXTexture.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/Source/Core/VideoBackends/D3D/DXTexture.cpp b/Source/Core/VideoBackends/D3D/DXTexture.cpp index c8c5ef6105..712af7fc9a 100644 --- a/Source/Core/VideoBackends/D3D/DXTexture.cpp +++ b/Source/Core/VideoBackends/D3D/DXTexture.cpp @@ -69,9 +69,8 @@ DXTexture::DXTexture(const TextureConfig& tex_config) : AbstractTexture(tex_conf m_texture = new D3DTexture2D(pTexture, D3D11_BIND_SHADER_RESOURCE); // TODO: better debug names - D3D::SetDebugObjectName((ID3D11DeviceChild*)m_texture->GetTex(), - "a texture of the TextureCache"); - D3D::SetDebugObjectName((ID3D11DeviceChild*)m_texture->GetSRV(), + D3D::SetDebugObjectName(m_texture->GetTex(), "a texture of the TextureCache"); + D3D::SetDebugObjectName(m_texture->GetSRV(), "shader resource view of a texture of the TextureCache"); SAFE_RELEASE(pTexture); |
