diff options
| author | Stenzek <stenzek@gmail.com> | 2017-10-22 00:49:40 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2017-11-22 18:47:04 +1000 |
| commit | f43d85921dc85ae586d69b21d28a7578835a55bd (patch) | |
| tree | da734d7c52a1cbaeae276c601b99dd426fcf3d43 /Source/Core/VideoBackends/D3D/DXTexture.cpp | |
| parent | a584ccc7d882213d93586cae9063d9865311aaad (diff) | |
VideoBackends: Add AbstractStagingTexture class
Can be used for asynchronous readback or upload of textures.
Diffstat (limited to 'Source/Core/VideoBackends/D3D/DXTexture.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/DXTexture.cpp | 134 |
1 files changed, 133 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/D3D/DXTexture.cpp b/Source/Core/VideoBackends/D3D/DXTexture.cpp index 30f664b5b4..92d3d112e9 100644 --- a/Source/Core/VideoBackends/D3D/DXTexture.cpp +++ b/Source/Core/VideoBackends/D3D/DXTexture.cpp @@ -217,8 +217,140 @@ void DXTexture::CopyRectangleFromTexture(const AbstractTexture* source, void DXTexture::Load(u32 level, u32 width, u32 height, u32 row_length, const u8* buffer, size_t buffer_size) { - size_t src_pitch = CalculateHostTextureLevelPitch(m_config.format, row_length); + size_t src_pitch = CalculateStrideForFormat(m_config.format, row_length); D3D::context->UpdateSubresource(m_texture->GetTex(), level, nullptr, buffer, static_cast<UINT>(src_pitch), 0); } + +DXStagingTexture::DXStagingTexture(StagingTextureType type, const TextureConfig& config, + ID3D11Texture2D* tex) + : AbstractStagingTexture(type, config), m_tex(tex) +{ +} + +DXStagingTexture::~DXStagingTexture() +{ + if (IsMapped()) + DXStagingTexture::Unmap(); + SAFE_RELEASE(m_tex); +} + +std::unique_ptr<DXStagingTexture> DXStagingTexture::Create(StagingTextureType type, + const TextureConfig& config) +{ + D3D11_USAGE usage; + UINT cpu_flags; + if (type == StagingTextureType::Readback) + { + usage = D3D11_USAGE_STAGING; + cpu_flags = D3D11_CPU_ACCESS_READ; + } + else if (type == StagingTextureType::Upload) + { + usage = D3D11_USAGE_DYNAMIC; + cpu_flags = D3D11_CPU_ACCESS_WRITE; + } + else + { + usage = D3D11_USAGE_STAGING; + cpu_flags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE; + } + + CD3D11_TEXTURE2D_DESC desc(GetDXGIFormatForHostFormat(config.format), config.width, config.height, + 1, 1, 0, usage, cpu_flags); + + ID3D11Texture2D* texture; + HRESULT hr = D3D::device->CreateTexture2D(&desc, nullptr, &texture); + CHECK(SUCCEEDED(hr), "Create staging texture"); + if (FAILED(hr)) + return nullptr; + + return std::unique_ptr<DXStagingTexture>(new DXStagingTexture(type, config, texture)); +} + +void DXStagingTexture::CopyFromTexture(const AbstractTexture* src, + const MathUtil::Rectangle<int>& src_rect, u32 src_layer, + u32 src_level, const MathUtil::Rectangle<int>& dst_rect) +{ + _assert_(m_type == StagingTextureType::Readback); + _assert_(src_rect.GetWidth() == dst_rect.GetWidth() && + src_rect.GetHeight() == dst_rect.GetHeight()); + _assert_(src_rect.left >= 0 && static_cast<u32>(src_rect.right) <= src->GetConfig().width && + src_rect.top >= 0 && static_cast<u32>(src_rect.bottom) <= src->GetConfig().height); + _assert_(dst_rect.left >= 0 && static_cast<u32>(dst_rect.right) <= m_config.width && + dst_rect.top >= 0 && static_cast<u32>(dst_rect.bottom) <= m_config.height); + + if (IsMapped()) + DXStagingTexture::Unmap(); + + CD3D11_BOX src_box(src_rect.left, src_rect.top, 0, src_rect.right, src_rect.bottom, 1); + D3D::context->CopySubresourceRegion( + m_tex, 0, static_cast<u32>(dst_rect.left), static_cast<u32>(dst_rect.top), 0, + static_cast<const DXTexture*>(src)->GetRawTexIdentifier()->GetTex(), + D3D11CalcSubresource(src_level, src_layer, src->GetConfig().levels), &src_box); + + m_needs_flush = true; +} + +void DXStagingTexture::CopyToTexture(const MathUtil::Rectangle<int>& src_rect, AbstractTexture* dst, + const MathUtil::Rectangle<int>& dst_rect, u32 dst_layer, + u32 dst_level) +{ + _assert_(m_type == StagingTextureType::Upload); + _assert_(src_rect.GetWidth() == dst_rect.GetWidth() && + src_rect.GetHeight() == dst_rect.GetHeight()); + _assert_(src_rect.left >= 0 && static_cast<u32>(src_rect.right) <= m_config.width && + src_rect.top >= 0 && static_cast<u32>(src_rect.bottom) <= m_config.height); + _assert_(dst_rect.left >= 0 && static_cast<u32>(dst_rect.right) <= dst->GetConfig().width && + dst_rect.top >= 0 && static_cast<u32>(dst_rect.bottom) <= dst->GetConfig().height); + + if (IsMapped()) + DXStagingTexture::Unmap(); + + CD3D11_BOX src_box(src_rect.left, src_rect.top, 0, src_rect.right, src_rect.bottom, 1); + D3D::context->CopySubresourceRegion( + static_cast<const DXTexture*>(dst)->GetRawTexIdentifier()->GetTex(), + D3D11CalcSubresource(dst_level, dst_layer, dst->GetConfig().levels), + static_cast<u32>(dst_rect.left), static_cast<u32>(dst_rect.top), 0, m_tex, 0, &src_box); +} + +bool DXStagingTexture::Map() +{ + if (m_map_pointer) + return true; + + D3D11_MAP map_type; + if (m_type == StagingTextureType::Readback) + map_type = D3D11_MAP_READ; + else if (m_type == StagingTextureType::Upload) + map_type = D3D11_MAP_WRITE; + else + map_type = D3D11_MAP_READ_WRITE; + + D3D11_MAPPED_SUBRESOURCE sr; + HRESULT hr = D3D::context->Map(m_tex, 0, map_type, 0, &sr); + CHECK(SUCCEEDED(hr), "Map readback texture"); + if (FAILED(hr)) + return false; + + m_map_pointer = reinterpret_cast<char*>(sr.pData); + m_map_stride = sr.RowPitch; + return true; +} + +void DXStagingTexture::Unmap() +{ + if (!m_map_pointer) + return; + + D3D::context->Unmap(m_tex, 0); + m_map_pointer = nullptr; +} + +void DXStagingTexture::Flush() +{ + // Flushing is handled by the API. + m_needs_flush = false; +} + } // namespace DX11 |
