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authorStenzek <stenzek@gmail.com>2017-10-22 00:49:40 +1000
committerStenzek <stenzek@gmail.com>2017-11-22 18:47:04 +1000
commitf43d85921dc85ae586d69b21d28a7578835a55bd (patch)
treeda734d7c52a1cbaeae276c601b99dd426fcf3d43 /Source/Core/VideoBackends/D3D/DXTexture.cpp
parenta584ccc7d882213d93586cae9063d9865311aaad (diff)
VideoBackends: Add AbstractStagingTexture class
Can be used for asynchronous readback or upload of textures.
Diffstat (limited to 'Source/Core/VideoBackends/D3D/DXTexture.cpp')
-rw-r--r--Source/Core/VideoBackends/D3D/DXTexture.cpp134
1 files changed, 133 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/D3D/DXTexture.cpp b/Source/Core/VideoBackends/D3D/DXTexture.cpp
index 30f664b5b4..92d3d112e9 100644
--- a/Source/Core/VideoBackends/D3D/DXTexture.cpp
+++ b/Source/Core/VideoBackends/D3D/DXTexture.cpp
@@ -217,8 +217,140 @@ void DXTexture::CopyRectangleFromTexture(const AbstractTexture* source,
void DXTexture::Load(u32 level, u32 width, u32 height, u32 row_length, const u8* buffer,
size_t buffer_size)
{
- size_t src_pitch = CalculateHostTextureLevelPitch(m_config.format, row_length);
+ size_t src_pitch = CalculateStrideForFormat(m_config.format, row_length);
D3D::context->UpdateSubresource(m_texture->GetTex(), level, nullptr, buffer,
static_cast<UINT>(src_pitch), 0);
}
+
+DXStagingTexture::DXStagingTexture(StagingTextureType type, const TextureConfig& config,
+ ID3D11Texture2D* tex)
+ : AbstractStagingTexture(type, config), m_tex(tex)
+{
+}
+
+DXStagingTexture::~DXStagingTexture()
+{
+ if (IsMapped())
+ DXStagingTexture::Unmap();
+ SAFE_RELEASE(m_tex);
+}
+
+std::unique_ptr<DXStagingTexture> DXStagingTexture::Create(StagingTextureType type,
+ const TextureConfig& config)
+{
+ D3D11_USAGE usage;
+ UINT cpu_flags;
+ if (type == StagingTextureType::Readback)
+ {
+ usage = D3D11_USAGE_STAGING;
+ cpu_flags = D3D11_CPU_ACCESS_READ;
+ }
+ else if (type == StagingTextureType::Upload)
+ {
+ usage = D3D11_USAGE_DYNAMIC;
+ cpu_flags = D3D11_CPU_ACCESS_WRITE;
+ }
+ else
+ {
+ usage = D3D11_USAGE_STAGING;
+ cpu_flags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE;
+ }
+
+ CD3D11_TEXTURE2D_DESC desc(GetDXGIFormatForHostFormat(config.format), config.width, config.height,
+ 1, 1, 0, usage, cpu_flags);
+
+ ID3D11Texture2D* texture;
+ HRESULT hr = D3D::device->CreateTexture2D(&desc, nullptr, &texture);
+ CHECK(SUCCEEDED(hr), "Create staging texture");
+ if (FAILED(hr))
+ return nullptr;
+
+ return std::unique_ptr<DXStagingTexture>(new DXStagingTexture(type, config, texture));
+}
+
+void DXStagingTexture::CopyFromTexture(const AbstractTexture* src,
+ const MathUtil::Rectangle<int>& src_rect, u32 src_layer,
+ u32 src_level, const MathUtil::Rectangle<int>& dst_rect)
+{
+ _assert_(m_type == StagingTextureType::Readback);
+ _assert_(src_rect.GetWidth() == dst_rect.GetWidth() &&
+ src_rect.GetHeight() == dst_rect.GetHeight());
+ _assert_(src_rect.left >= 0 && static_cast<u32>(src_rect.right) <= src->GetConfig().width &&
+ src_rect.top >= 0 && static_cast<u32>(src_rect.bottom) <= src->GetConfig().height);
+ _assert_(dst_rect.left >= 0 && static_cast<u32>(dst_rect.right) <= m_config.width &&
+ dst_rect.top >= 0 && static_cast<u32>(dst_rect.bottom) <= m_config.height);
+
+ if (IsMapped())
+ DXStagingTexture::Unmap();
+
+ CD3D11_BOX src_box(src_rect.left, src_rect.top, 0, src_rect.right, src_rect.bottom, 1);
+ D3D::context->CopySubresourceRegion(
+ m_tex, 0, static_cast<u32>(dst_rect.left), static_cast<u32>(dst_rect.top), 0,
+ static_cast<const DXTexture*>(src)->GetRawTexIdentifier()->GetTex(),
+ D3D11CalcSubresource(src_level, src_layer, src->GetConfig().levels), &src_box);
+
+ m_needs_flush = true;
+}
+
+void DXStagingTexture::CopyToTexture(const MathUtil::Rectangle<int>& src_rect, AbstractTexture* dst,
+ const MathUtil::Rectangle<int>& dst_rect, u32 dst_layer,
+ u32 dst_level)
+{
+ _assert_(m_type == StagingTextureType::Upload);
+ _assert_(src_rect.GetWidth() == dst_rect.GetWidth() &&
+ src_rect.GetHeight() == dst_rect.GetHeight());
+ _assert_(src_rect.left >= 0 && static_cast<u32>(src_rect.right) <= m_config.width &&
+ src_rect.top >= 0 && static_cast<u32>(src_rect.bottom) <= m_config.height);
+ _assert_(dst_rect.left >= 0 && static_cast<u32>(dst_rect.right) <= dst->GetConfig().width &&
+ dst_rect.top >= 0 && static_cast<u32>(dst_rect.bottom) <= dst->GetConfig().height);
+
+ if (IsMapped())
+ DXStagingTexture::Unmap();
+
+ CD3D11_BOX src_box(src_rect.left, src_rect.top, 0, src_rect.right, src_rect.bottom, 1);
+ D3D::context->CopySubresourceRegion(
+ static_cast<const DXTexture*>(dst)->GetRawTexIdentifier()->GetTex(),
+ D3D11CalcSubresource(dst_level, dst_layer, dst->GetConfig().levels),
+ static_cast<u32>(dst_rect.left), static_cast<u32>(dst_rect.top), 0, m_tex, 0, &src_box);
+}
+
+bool DXStagingTexture::Map()
+{
+ if (m_map_pointer)
+ return true;
+
+ D3D11_MAP map_type;
+ if (m_type == StagingTextureType::Readback)
+ map_type = D3D11_MAP_READ;
+ else if (m_type == StagingTextureType::Upload)
+ map_type = D3D11_MAP_WRITE;
+ else
+ map_type = D3D11_MAP_READ_WRITE;
+
+ D3D11_MAPPED_SUBRESOURCE sr;
+ HRESULT hr = D3D::context->Map(m_tex, 0, map_type, 0, &sr);
+ CHECK(SUCCEEDED(hr), "Map readback texture");
+ if (FAILED(hr))
+ return false;
+
+ m_map_pointer = reinterpret_cast<char*>(sr.pData);
+ m_map_stride = sr.RowPitch;
+ return true;
+}
+
+void DXStagingTexture::Unmap()
+{
+ if (!m_map_pointer)
+ return;
+
+ D3D::context->Unmap(m_tex, 0);
+ m_map_pointer = nullptr;
+}
+
+void DXStagingTexture::Flush()
+{
+ // Flushing is handled by the API.
+ m_needs_flush = false;
+}
+
} // namespace DX11