diff options
| author | Jules Blok <jules.blok@gmail.com> | 2015-02-20 10:00:13 +0100 |
|---|---|---|
| committer | Jules Blok <jules.blok@gmail.com> | 2015-02-21 11:50:19 +0100 |
| commit | c180174e4ac122176cf3387ee48d9d4498a4c725 (patch) | |
| tree | bb4e8ee1fc1ecfe307d9b65e394df8bab2fbe8c2 /Source/Core/VideoBackends/D3D/FramebufferManager.cpp | |
| parent | 6bbf77450714df5fa2a379e20e483905ce8f3889 (diff) | |
D3D: Use the correct format when resolving the EFB depth texture.
Diffstat (limited to 'Source/Core/VideoBackends/D3D/FramebufferManager.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/FramebufferManager.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/D3D/FramebufferManager.cpp b/Source/Core/VideoBackends/D3D/FramebufferManager.cpp index 9027bc21d5..f6751b085f 100644 --- a/Source/Core/VideoBackends/D3D/FramebufferManager.cpp +++ b/Source/Core/VideoBackends/D3D/FramebufferManager.cpp @@ -45,7 +45,7 @@ D3DTexture2D* &FramebufferManager::GetResolvedEFBDepthTexture() if (g_ActiveConfig.iMultisampleMode) { for (int i = 0; i < m_efb.slices; i++) - D3D::context->ResolveSubresource(m_efb.resolved_depth_tex->GetTex(), D3D11CalcSubresource(0, i, 1), m_efb.depth_tex->GetTex(), D3D11CalcSubresource(0, i, 1), DXGI_FORMAT_R8G8B8A8_UNORM); + D3D::context->ResolveSubresource(m_efb.resolved_depth_tex->GetTex(), D3D11CalcSubresource(0, i, 1), m_efb.depth_tex->GetTex(), D3D11CalcSubresource(0, i, 1), DXGI_FORMAT_R24_UNORM_X8_TYPELESS); return m_efb.resolved_depth_tex; } else |
