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authorPringo <Pringo@users.noreply.github.com>2014-11-24 21:54:15 -0800
committerPringo <Pringo@users.noreply.github.com>2014-11-24 21:54:15 -0800
commit670d94967a64b6a3e99127caf5511b07825f21cb (patch)
treee83e2909a2db5dbe8387a40f3839d27abf588c0c /Source/Core/VideoBackends/D3D/LineGeometryShader.cpp
parent5a89ba20d75b17b1aeec090544934b95bdb0ec74 (diff)
parent245ff601b7033f4122b48d837171c21baa9ac306 (diff)
Merge pull request #1 from dolphin-emu/master
update
Diffstat (limited to 'Source/Core/VideoBackends/D3D/LineGeometryShader.cpp')
-rw-r--r--Source/Core/VideoBackends/D3D/LineGeometryShader.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/D3D/LineGeometryShader.cpp b/Source/Core/VideoBackends/D3D/LineGeometryShader.cpp
index 7f1040a716..fabe6ed91a 100644
--- a/Source/Core/VideoBackends/D3D/LineGeometryShader.cpp
+++ b/Source/Core/VideoBackends/D3D/LineGeometryShader.cpp
@@ -83,7 +83,7 @@ static const char LINE_GS_COMMON[] =
"#endif\n"
// Apply TexOffset to all tex coordinates in the vertex.
- // They can each be enabled seperately.
+ // They can each be enabled separately.
"#if NUM_TEXCOORDS >= 1\n"
"r0.tex0.x += Params.TexOffset * Params.TexOffsetEnable[0];\n"
"r1.tex0.x += Params.TexOffset * Params.TexOffsetEnable[0];\n"