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| author | Pringo <Pringo@users.noreply.github.com> | 2014-11-24 21:54:15 -0800 |
|---|---|---|
| committer | Pringo <Pringo@users.noreply.github.com> | 2014-11-24 21:54:15 -0800 |
| commit | 670d94967a64b6a3e99127caf5511b07825f21cb (patch) | |
| tree | e83e2909a2db5dbe8387a40f3839d27abf588c0c /Source/Core/VideoBackends/D3D/LineGeometryShader.cpp | |
| parent | 5a89ba20d75b17b1aeec090544934b95bdb0ec74 (diff) | |
| parent | 245ff601b7033f4122b48d837171c21baa9ac306 (diff) | |
Merge pull request #1 from dolphin-emu/master
update
Diffstat (limited to 'Source/Core/VideoBackends/D3D/LineGeometryShader.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/LineGeometryShader.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/D3D/LineGeometryShader.cpp b/Source/Core/VideoBackends/D3D/LineGeometryShader.cpp index 7f1040a716..fabe6ed91a 100644 --- a/Source/Core/VideoBackends/D3D/LineGeometryShader.cpp +++ b/Source/Core/VideoBackends/D3D/LineGeometryShader.cpp @@ -83,7 +83,7 @@ static const char LINE_GS_COMMON[] = "#endif\n" // Apply TexOffset to all tex coordinates in the vertex. - // They can each be enabled seperately. + // They can each be enabled separately. "#if NUM_TEXCOORDS >= 1\n" "r0.tex0.x += Params.TexOffset * Params.TexOffsetEnable[0];\n" "r1.tex0.x += Params.TexOffset * Params.TexOffsetEnable[0];\n" |
