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authorLioncash <mathew1800@gmail.com>2014-02-17 05:18:15 -0500
committerLioncash <mathew1800@gmail.com>2014-02-18 02:19:10 -0500
commit2afe2152712981e21d6bda6f029292ed2b1cf91e (patch)
treeaeac832bce3cc31516385ce9e1d5cb36f543bdd9 /Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp
parent73691a8587e5f09ef138384d2ff97e4059ba9380 (diff)
Convert all includes to relative paths.
Diffstat (limited to 'Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp')
-rw-r--r--Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp19
1 files changed, 9 insertions, 10 deletions
diff --git a/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp b/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp
index 0a8243ed5c..fdb54bb189 100644
--- a/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp
+++ b/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp
@@ -2,16 +2,15 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
-#include "PSTextureEncoder.h"
-
-#include "D3DBase.h"
-#include "D3DShader.h"
-#include "GfxState.h"
-#include "BPMemory.h"
-#include "FramebufferManager.h"
-#include "Render.h"
-#include "HW/Memmap.h"
-#include "TextureCache.h"
+#include "Core/HW/Memmap.h"
+#include "VideoBackends/D3D/D3DBase.h"
+#include "VideoBackends/D3D/D3DShader.h"
+#include "VideoBackends/D3D/GfxState.h"
+#include "VideoBackends/D3D/FramebufferManager.h"
+#include "VideoBackends/D3D/PSTextureEncoder.h"
+#include "VideoBackends/D3D/Render.h"
+#include "VideoBackends/D3D/TextureCache.h"
+#include "VideoCommon/BPMemory.h"
// "Static mode" will compile a new EFB encoder shader for every combination of
// encoding configurations. It's compatible with Shader Model 4.