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| author | JosJuice <josjuice@gmail.com> | 2017-11-11 14:07:28 +0100 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2017-11-11 20:30:06 +0100 |
| commit | 65c1df094f90c8fbc3114b70ea012a494ddafdc1 (patch) | |
| tree | 30b900eda52f772eb4ff75088207e2f734b53e69 /Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp | |
| parent | 1e24a5f309b69689e43e5876d26dd6ad2a0b0f67 (diff) | |
Remove unneeded check in StringUtil::UTF16ToUTF8
No code is relying on this unexplained null byte check, since
the only code that calls UTF16ToUTF8 on non-Windows systems
is UTF16BEToUTF8, which explicitly strips null bytes.
Diffstat (limited to 'Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp')
0 files changed, 0 insertions, 0 deletions
