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| author | JosJuice <josjuice@gmail.com> | 2017-11-03 16:04:46 +0100 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2017-11-03 16:04:46 +0100 |
| commit | a310cbec8e7dfa18b22d53dc45a47757a97c827d (patch) | |
| tree | 4ab0aed494e7eab6ef6c4287d06404fa9e720cd5 /Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp | |
| parent | c8710d0861fb991d860955a221c02507b55cdd2d (diff) | |
Fix incorrect handling of auto IR
Some lines of code in Dolphin just plainly grabbed the value of
g_ActiveConfig.iEFBScale, which resulted in Auto being treated as
0x rather than the actual automatically selected scale.
Diffstat (limited to 'Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp b/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp index 6043da5c78..9b24783f6a 100644 --- a/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp +++ b/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp @@ -131,7 +131,7 @@ void PSTextureEncoder::Encode(u8* dst, const EFBCopyParams& params, u32 native_w // TODO: This only produces perfect downsampling for 2x IR, other resolutions will need more // complex down filtering to average all pixels and produce the correct result. // Also, box filtering won't be correct for anything other than 1x IR - if (scale_by_half || g_ActiveConfig.iEFBScale != 1) + if (scale_by_half || g_renderer->GetEFBScale() != 1) D3D::SetLinearCopySampler(); else D3D::SetPointCopySampler(); |
