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| author | skidau <skidau@gmail.com> | 2014-10-18 13:11:39 +1100 |
|---|---|---|
| committer | skidau <skidau@gmail.com> | 2014-10-18 13:11:39 +1100 |
| commit | a5674bbe84bafcca8174b0c7dbea31f302718c46 (patch) | |
| tree | 035b45ab0eea2c4ece188e2bc75b3e05ff4cce9f /Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp | |
| parent | 2684c75c6e278c615c13da9d2be60b300aa36c3e (diff) | |
| parent | b78396847fe5e2244fab613ab527b3fd89f3da3a (diff) | |
Merge pull request #475 from kayru/d3d_state_cache
D3D: Implemented cache for dynamic render states
Diffstat (limited to 'Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp b/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp index fd1bd8a76d..fe1f134635 100644 --- a/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp +++ b/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp @@ -5,8 +5,8 @@ #include "Core/HW/Memmap.h" #include "VideoBackends/D3D/D3DBase.h" #include "VideoBackends/D3D/D3DShader.h" +#include "VideoBackends/D3D/D3DState.h" #include "VideoBackends/D3D/FramebufferManager.h" -#include "VideoBackends/D3D/GfxState.h" #include "VideoBackends/D3D/PSTextureEncoder.h" #include "VideoBackends/D3D/Render.h" #include "VideoBackends/D3D/TextureCache.h" |
