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authorPierre Bourdon <delroth@gmail.com>2016-06-24 10:43:46 +0200
committerPierre Bourdon <delroth@gmail.com>2016-06-24 10:43:46 +0200
commit3570c7f03a2aa90aa634f96c0af1969af610f14d (patch)
tree4252e03c0e853ba7cffe022937698c854ad0eaa9 /Source/Core/VideoBackends/D3D/PerfQuery.cpp
parent2115e8a4a6814e32107b5205ff5c95bbd3c6e99c (diff)
Reformat all the things. Have fun with merge conflicts.
Diffstat (limited to 'Source/Core/VideoBackends/D3D/PerfQuery.cpp')
-rw-r--r--Source/Core/VideoBackends/D3D/PerfQuery.cpp196
1 files changed, 99 insertions, 97 deletions
diff --git a/Source/Core/VideoBackends/D3D/PerfQuery.cpp b/Source/Core/VideoBackends/D3D/PerfQuery.cpp
index 825e1696b0..2eb3c6d89d 100644
--- a/Source/Core/VideoBackends/D3D/PerfQuery.cpp
+++ b/Source/Core/VideoBackends/D3D/PerfQuery.cpp
@@ -2,147 +2,149 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
+#include "VideoBackends/D3D/PerfQuery.h"
#include "Common/CommonFuncs.h"
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "VideoBackends/D3D/D3DBase.h"
-#include "VideoBackends/D3D/PerfQuery.h"
#include "VideoCommon/RenderBase.h"
-namespace DX11 {
-
-PerfQuery::PerfQuery()
- : m_query_read_pos()
+namespace DX11
+{
+PerfQuery::PerfQuery() : m_query_read_pos()
{
- for (ActiveQuery& entry : m_query_buffer)
- {
- D3D11_QUERY_DESC qdesc = CD3D11_QUERY_DESC(D3D11_QUERY_OCCLUSION, 0);
- D3D::device->CreateQuery(&qdesc, &entry.query);
- }
+ for (ActiveQuery& entry : m_query_buffer)
+ {
+ D3D11_QUERY_DESC qdesc = CD3D11_QUERY_DESC(D3D11_QUERY_OCCLUSION, 0);
+ D3D::device->CreateQuery(&qdesc, &entry.query);
+ }
- ResetQuery();
+ ResetQuery();
}
PerfQuery::~PerfQuery()
{
- for (ActiveQuery& entry : m_query_buffer)
- {
- // TODO: EndQuery?
- entry.query->Release();
- }
+ for (ActiveQuery& entry : m_query_buffer)
+ {
+ // TODO: EndQuery?
+ entry.query->Release();
+ }
}
void PerfQuery::EnableQuery(PerfQueryGroup type)
{
- // Is this sane?
- if (m_query_count > m_query_buffer.size() / 2)
- WeakFlush();
-
- if (m_query_buffer.size() == m_query_count)
- {
- // TODO
- FlushOne();
- ERROR_LOG(VIDEO, "Flushed query buffer early!");
- }
-
- // start query
- if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
- {
- auto& entry = m_query_buffer[(m_query_read_pos + m_query_count) % m_query_buffer.size()];
-
- D3D::context->Begin(entry.query);
- entry.query_type = type;
-
- ++m_query_count;
- }
+ // Is this sane?
+ if (m_query_count > m_query_buffer.size() / 2)
+ WeakFlush();
+
+ if (m_query_buffer.size() == m_query_count)
+ {
+ // TODO
+ FlushOne();
+ ERROR_LOG(VIDEO, "Flushed query buffer early!");
+ }
+
+ // start query
+ if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
+ {
+ auto& entry = m_query_buffer[(m_query_read_pos + m_query_count) % m_query_buffer.size()];
+
+ D3D::context->Begin(entry.query);
+ entry.query_type = type;
+
+ ++m_query_count;
+ }
}
void PerfQuery::DisableQuery(PerfQueryGroup type)
{
- // stop query
- if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
- {
- auto& entry = m_query_buffer[(m_query_read_pos + m_query_count + m_query_buffer.size()-1) % m_query_buffer.size()];
- D3D::context->End(entry.query);
- }
+ // stop query
+ if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
+ {
+ auto& entry = m_query_buffer[(m_query_read_pos + m_query_count + m_query_buffer.size() - 1) %
+ m_query_buffer.size()];
+ D3D::context->End(entry.query);
+ }
}
void PerfQuery::ResetQuery()
{
- m_query_count = 0;
- std::fill_n(m_results, ArraySize(m_results), 0);
+ m_query_count = 0;
+ std::fill_n(m_results, ArraySize(m_results), 0);
}
u32 PerfQuery::GetQueryResult(PerfQueryType type)
{
- u32 result = 0;
-
- if (type == PQ_ZCOMP_INPUT_ZCOMPLOC || type == PQ_ZCOMP_OUTPUT_ZCOMPLOC)
- result = m_results[PQG_ZCOMP_ZCOMPLOC];
- else if (type == PQ_ZCOMP_INPUT || type == PQ_ZCOMP_OUTPUT)
- result = m_results[PQG_ZCOMP];
- else if (type == PQ_BLEND_INPUT)
- result = m_results[PQG_ZCOMP] + m_results[PQG_ZCOMP_ZCOMPLOC];
- else if (type == PQ_EFB_COPY_CLOCKS)
- result = m_results[PQG_EFB_COPY_CLOCKS];
-
- return result / 4;
+ u32 result = 0;
+
+ if (type == PQ_ZCOMP_INPUT_ZCOMPLOC || type == PQ_ZCOMP_OUTPUT_ZCOMPLOC)
+ result = m_results[PQG_ZCOMP_ZCOMPLOC];
+ else if (type == PQ_ZCOMP_INPUT || type == PQ_ZCOMP_OUTPUT)
+ result = m_results[PQG_ZCOMP];
+ else if (type == PQ_BLEND_INPUT)
+ result = m_results[PQG_ZCOMP] + m_results[PQG_ZCOMP_ZCOMPLOC];
+ else if (type == PQ_EFB_COPY_CLOCKS)
+ result = m_results[PQG_EFB_COPY_CLOCKS];
+
+ return result / 4;
}
void PerfQuery::FlushOne()
{
- auto& entry = m_query_buffer[m_query_read_pos];
-
- UINT64 result = 0;
- HRESULT hr = S_FALSE;
- while (hr != S_OK)
- {
- // TODO: Might cause us to be stuck in an infinite loop!
- hr = D3D::context->GetData(entry.query, &result, sizeof(result), 0);
- }
-
- // NOTE: Reported pixel metrics should be referenced to native resolution
- m_results[entry.query_type] += (u32)(result * EFB_WIDTH / g_renderer->GetTargetWidth() * EFB_HEIGHT / g_renderer->GetTargetHeight());
-
- m_query_read_pos = (m_query_read_pos + 1) % m_query_buffer.size();
- --m_query_count;
+ auto& entry = m_query_buffer[m_query_read_pos];
+
+ UINT64 result = 0;
+ HRESULT hr = S_FALSE;
+ while (hr != S_OK)
+ {
+ // TODO: Might cause us to be stuck in an infinite loop!
+ hr = D3D::context->GetData(entry.query, &result, sizeof(result), 0);
+ }
+
+ // NOTE: Reported pixel metrics should be referenced to native resolution
+ m_results[entry.query_type] += (u32)(result * EFB_WIDTH / g_renderer->GetTargetWidth() *
+ EFB_HEIGHT / g_renderer->GetTargetHeight());
+
+ m_query_read_pos = (m_query_read_pos + 1) % m_query_buffer.size();
+ --m_query_count;
}
// TODO: could selectively flush things, but I don't think that will do much
void PerfQuery::FlushResults()
{
- while (!IsFlushed())
- FlushOne();
+ while (!IsFlushed())
+ FlushOne();
}
void PerfQuery::WeakFlush()
{
- while (!IsFlushed())
- {
- auto& entry = m_query_buffer[m_query_read_pos];
-
- UINT64 result = 0;
- HRESULT hr = D3D::context->GetData(entry.query, &result, sizeof(result), D3D11_ASYNC_GETDATA_DONOTFLUSH);
-
- if (hr == S_OK)
- {
- // NOTE: Reported pixel metrics should be referenced to native resolution
- m_results[entry.query_type] += (u32)(result * EFB_WIDTH / g_renderer->GetTargetWidth() * EFB_HEIGHT / g_renderer->GetTargetHeight());
-
- m_query_read_pos = (m_query_read_pos + 1) % m_query_buffer.size();
- --m_query_count;
- }
- else
- {
- break;
- }
- }
+ while (!IsFlushed())
+ {
+ auto& entry = m_query_buffer[m_query_read_pos];
+
+ UINT64 result = 0;
+ HRESULT hr =
+ D3D::context->GetData(entry.query, &result, sizeof(result), D3D11_ASYNC_GETDATA_DONOTFLUSH);
+
+ if (hr == S_OK)
+ {
+ // NOTE: Reported pixel metrics should be referenced to native resolution
+ m_results[entry.query_type] += (u32)(result * EFB_WIDTH / g_renderer->GetTargetWidth() *
+ EFB_HEIGHT / g_renderer->GetTargetHeight());
+
+ m_query_read_pos = (m_query_read_pos + 1) % m_query_buffer.size();
+ --m_query_count;
+ }
+ else
+ {
+ break;
+ }
+ }
}
bool PerfQuery::IsFlushed() const
{
- return 0 == m_query_count;
+ return 0 == m_query_count;
}
-
-} // namespace
+} // namespace