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| author | Lioncash <mathew1800@gmail.com> | 2016-07-21 19:04:57 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2016-07-29 19:20:16 -0400 |
| commit | 14e0b48ae43c3625f8571dec88121c91d575c65c (patch) | |
| tree | 31bc05ce2f346cbdfd9572a5f82c57223bd98022 /Source/Core/VideoBackends/D3D/PixelShaderCache.cpp | |
| parent | 66b11c5198adece05e8e53dca7bf1ad4489f1bdb (diff) | |
VideoCommon: Make API_TYPE an enum class
Allows for forward declarations in most places, which prevents dumping
unrelated VideoCommon.h contents directly into headers.
Diffstat (limited to 'Source/Core/VideoBackends/D3D/PixelShaderCache.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/PixelShaderCache.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/D3D/PixelShaderCache.cpp b/Source/Core/VideoBackends/D3D/PixelShaderCache.cpp index 7e6bc036e7..a3a151bb25 100644 --- a/Source/Core/VideoBackends/D3D/PixelShaderCache.cpp +++ b/Source/Core/VideoBackends/D3D/PixelShaderCache.cpp @@ -578,7 +578,7 @@ bool PixelShaderCache::SetShader(DSTALPHA_MODE dstAlphaMode) } // Need to compile a new shader - ShaderCode code = GeneratePixelShaderCode(dstAlphaMode, API_D3D, uid.GetUidData()); + ShaderCode code = GeneratePixelShaderCode(dstAlphaMode, APIType::D3D, uid.GetUidData()); D3DBlob* pbytecode; if (!D3D::CompilePixelShader(code.GetBuffer(), &pbytecode)) |
