diff options
| author | Lioncash <mathew1800@gmail.com> | 2014-08-30 16:54:18 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2014-08-30 18:06:47 -0400 |
| commit | 844d45b26e57932868d59735e0a2bc3489237db4 (patch) | |
| tree | 7982464fae4fab88ca22593a62cbfd785f51f392 /Source/Core/VideoBackends/D3D/PixelShaderCache.cpp | |
| parent | 4af8d9d2487c58953e919769db33b20bc062d6ea (diff) | |
D3D: Clean up brace placements
Diffstat (limited to 'Source/Core/VideoBackends/D3D/PixelShaderCache.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/PixelShaderCache.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/D3D/PixelShaderCache.cpp b/Source/Core/VideoBackends/D3D/PixelShaderCache.cpp index 6cbf411e84..a42d1a4103 100644 --- a/Source/Core/VideoBackends/D3D/PixelShaderCache.cpp +++ b/Source/Core/VideoBackends/D3D/PixelShaderCache.cpp @@ -574,7 +574,8 @@ bool PixelShaderCache::InsertByteCode(const PixelShaderUid &uid, const void* byt PixelShaders[uid] = newentry; last_entry = &PixelShaders[uid]; - if (!shader) { + if (!shader) + { // INCSTAT(stats.numPixelShadersFailed); return false; } |
