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authorJules Blok <jules.blok@gmail.com>2017-07-06 01:26:06 +0200
committerGitHub <noreply@github.com>2017-07-06 01:26:06 +0200
commit29cc009706f133aac39ebaa7003d37555b926109 (patch)
treee95a51c7ea5abd471be45e00c98f11b308c21537 /Source/Core/VideoBackends/D3D/Render.cpp
parent421a2c57761d4f51f8bcaf866e17a8c8b38b4cd2 (diff)
parent8476d0271d56ef2d49657d31d97d42395585ad3b (diff)
Merge pull request #5697 from Armada651/quad-buffer
Implement Quad-Buffered stereoscopy support
Diffstat (limited to 'Source/Core/VideoBackends/D3D/Render.cpp')
-rw-r--r--Source/Core/VideoBackends/D3D/Render.cpp14
1 files changed, 9 insertions, 5 deletions
diff --git a/Source/Core/VideoBackends/D3D/Render.cpp b/Source/Core/VideoBackends/D3D/Render.cpp
index 3fef05973b..027c3611c0 100644
--- a/Source/Core/VideoBackends/D3D/Render.cpp
+++ b/Source/Core/VideoBackends/D3D/Render.cpp
@@ -1220,12 +1220,16 @@ void Renderer::BlitScreen(TargetRectangle src, TargetRectangle dst, D3DTexture2D
D3D11_VIEWPORT vp = CD3D11_VIEWPORT((float)dst.left, (float)dst.top, (float)dst.GetWidth(),
(float)dst.GetHeight());
D3D::context->RSSetViewports(1, &vp);
- D3D::drawShadedTexQuad(src_texture->GetSRV(), src.AsRECT(), src_width, src_height,
- (g_Config.iStereoMode == STEREO_ANAGLYPH) ?
- PixelShaderCache::GetAnaglyphProgram() :
- PixelShaderCache::GetColorCopyProgram(false),
+
+ ID3D11PixelShader* pixelShader = (g_Config.iStereoMode == STEREO_ANAGLYPH) ?
+ PixelShaderCache::GetAnaglyphProgram() :
+ PixelShaderCache::GetColorCopyProgram(false);
+ ID3D11GeometryShader* geomShader = (g_ActiveConfig.iStereoMode == STEREO_QUADBUFFER) ?
+ GeometryShaderCache::GetCopyGeometryShader() :
+ nullptr;
+ D3D::drawShadedTexQuad(src_texture->GetSRV(), src.AsRECT(), src_width, src_height, pixelShader,
VertexShaderCache::GetSimpleVertexShader(),
- VertexShaderCache::GetSimpleInputLayout(), nullptr, Gamma);
+ VertexShaderCache::GetSimpleInputLayout(), geomShader, Gamma);
}
}