diff options
| author | Yuriy O'Donnell <yuriyo@gmail.com> | 2014-10-25 19:24:08 +0200 |
|---|---|---|
| committer | Yuriy O'Donnell <yuriyo@gmail.com> | 2014-10-27 00:02:30 +0100 |
| commit | 88d11ec5b205b2f28780ce42c349214372fe57fe (patch) | |
| tree | 2b84ec7b8a5b7ae313a633d2c86b9dc532916583 /Source/Core/VideoBackends/D3D/Render.cpp | |
| parent | 0c5a572f8df8689ab43f7c49b45a2a2294db8f8a (diff) | |
D3D: RestoreState no longer resets PS resources
Diffstat (limited to 'Source/Core/VideoBackends/D3D/Render.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/Render.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/Source/Core/VideoBackends/D3D/Render.cpp b/Source/Core/VideoBackends/D3D/Render.cpp index 8803cbb4f2..0441e63d7b 100644 --- a/Source/Core/VideoBackends/D3D/Render.cpp +++ b/Source/Core/VideoBackends/D3D/Render.cpp @@ -1027,9 +1027,6 @@ void Renderer::ApplyState(bool bUseDstAlpha) void Renderer::RestoreState() { - ID3D11ShaderResourceView* shader_resources[8] = { nullptr }; - D3D::context->PSSetShaderResources(0, 8, shader_resources); - D3D::stateman->PopBlendState(); D3D::stateman->PopDepthState(); D3D::stateman->PopRasterizerState(); |
