diff options
| author | Jules Blok <jules.blok@gmail.com> | 2015-05-05 23:34:45 +0200 |
|---|---|---|
| committer | Jules Blok <jules.blok@gmail.com> | 2015-05-08 14:29:29 +0200 |
| commit | c4f85a38e630c80feb1deb9205d8bb3ff5b7caec (patch) | |
| tree | 0f9ce212756d18947b48b93f19db6e237517f9db /Source/Core/VideoBackends/D3D/Render.cpp | |
| parent | 268b8fd26f8888bf08873bbc8d94b7eea00a402c (diff) | |
VideoBackends: Use proper floating point depth precision.
Diffstat (limited to 'Source/Core/VideoBackends/D3D/Render.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/Render.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/D3D/Render.cpp b/Source/Core/VideoBackends/D3D/Render.cpp index ec73313476..67046ecf91 100644 --- a/Source/Core/VideoBackends/D3D/Render.cpp +++ b/Source/Core/VideoBackends/D3D/Render.cpp @@ -419,11 +419,11 @@ u32 Renderer::AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) if (bpmem.zcontrol.pixel_format == PEControl::RGB565_Z16) { // if Z is in 16 bit format you must return a 16 bit integer - ret = ((u32)(val * 0xffff)); + ret = ((u32)(val * 65536.0f)); } else { - ret = ((u32)(val * 0xffffff)); + ret = ((u32)(val * 16777216.0f)); } D3D::context->Unmap(read_tex, 0); |
