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| author | Jules Blok <jules.blok@gmail.com> | 2015-06-06 12:32:56 +0200 |
|---|---|---|
| committer | Jules Blok <jules.blok@gmail.com> | 2015-06-06 12:32:56 +0200 |
| commit | f9b5571ddd49e212de229dd6567a5ae076e6fd1a (patch) | |
| tree | d417f4944a3f7c9c521b52d2501f552f9d85896b /Source/Core/VideoBackends/D3D/Render.cpp | |
| parent | 95d682dfd5f0fbbe27f5d6a38da98f0535fa6845 (diff) | |
| parent | ef1dfa8bcbb4ac391704317d2bb55d7c99c1916e (diff) | |
Merge pull request #2534 from Armada651/depth-clamp
VideoBackends: Allow the viewport to use the full depth range.
Diffstat (limited to 'Source/Core/VideoBackends/D3D/Render.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/Render.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/D3D/Render.cpp b/Source/Core/VideoBackends/D3D/Render.cpp index 230cb11ec4..63a0b708af 100644 --- a/Source/Core/VideoBackends/D3D/Render.cpp +++ b/Source/Core/VideoBackends/D3D/Render.cpp @@ -524,7 +524,7 @@ void Renderer::SetViewport() D3D11_VIEWPORT vp = CD3D11_VIEWPORT(X, Y, Wd, Ht, 1.0f - MathUtil::Clamp<float>(xfmem.viewport.farZ, 0.0f, 16777215.0f) / 16777216.0f, - 1.0f - MathUtil::Clamp<float>(xfmem.viewport.farZ - xfmem.viewport.zRange, 0.0f, 16777215.0f) / 16777216.0f); + 1.0f - MathUtil::Clamp<float>((xfmem.viewport.farZ - MathUtil::Clamp<float>(xfmem.viewport.zRange, 0.0f, 16777215.0f)), 0.0f, 16777215.0f) / 16777216.0f); D3D::context->RSSetViewports(1, &vp); } |
