diff options
| author | degasus <wickmarkus@web.de> | 2013-11-24 04:00:12 +0100 |
|---|---|---|
| committer | degasus <wickmarkus@web.de> | 2013-11-24 04:00:12 +0100 |
| commit | 2bf7379a7f171a1c80490951978d7ee3b2154365 (patch) | |
| tree | d8f90e7b616ad832ed5c9a50ea81693c486c82c2 /Source/Core/VideoBackends/D3D/Src/TextureCache.cpp | |
| parent | b0a83c9aaa62488958508337c7a28f7966cb6324 (diff) | |
D3D: also fix MAX_COPY_BUFFERS
the D3D backend caches the colmat buffers. As we've created more different colmats, the maximum of this matrices must also be updated.
Diffstat (limited to 'Source/Core/VideoBackends/D3D/Src/TextureCache.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/Src/TextureCache.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/D3D/Src/TextureCache.cpp b/Source/Core/VideoBackends/D3D/Src/TextureCache.cpp index 22e644b2d8..14a20f4aad 100644 --- a/Source/Core/VideoBackends/D3D/Src/TextureCache.cpp +++ b/Source/Core/VideoBackends/D3D/Src/TextureCache.cpp @@ -20,7 +20,7 @@ namespace DX11 { static TextureEncoder* g_encoder = NULL; -const size_t MAX_COPY_BUFFERS = 25; +const size_t MAX_COPY_BUFFERS = 30; ID3D11Buffer* efbcopycbuf[MAX_COPY_BUFFERS] = { 0 }; TextureCache::TCacheEntry::~TCacheEntry() |
