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authorScott Mansell <phiren@gmail.com>2015-09-01 02:41:16 +1200
committerScott Mansell <phiren@gmail.com>2015-09-05 23:37:24 +1200
commit52948bb3ef016abd7e35e775b17b7cf3f487d49c (patch)
tree5592f0732af5628ff02dc2a70177acf8217b16f4 /Source/Core/VideoBackends/D3D/TextureCache.h
parenta47bbee02a3d8f6f585961c15ba9e6727a64df49 (diff)
Cleanup and unify handling of efb copy stride.
Diffstat (limited to 'Source/Core/VideoBackends/D3D/TextureCache.h')
-rw-r--r--Source/Core/VideoBackends/D3D/TextureCache.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/D3D/TextureCache.h b/Source/Core/VideoBackends/D3D/TextureCache.h
index 608fa47044..9cd52afcf6 100644
--- a/Source/Core/VideoBackends/D3D/TextureCache.h
+++ b/Source/Core/VideoBackends/D3D/TextureCache.h
@@ -34,7 +34,7 @@ private:
void Load(unsigned int width, unsigned int height,
unsigned int expanded_width, unsigned int levels) override;
- void FromRenderTarget(u32 dstAddr, unsigned int dstFormat,
+ void FromRenderTarget(u32 dstAddr, unsigned int dstFormat, u32 dstStride,
PEControl::PixelFormat srcFormat, const EFBRectangle& srcRect,
bool isIntensity, bool scaleByHalf, unsigned int cbufid,
const float *colmat) override;