diff options
| author | Yuriy O'Donnell <yuriyo@gmail.com> | 2014-12-06 14:54:06 +0100 |
|---|---|---|
| committer | Yuriy O'Donnell <yuriyo@gmail.com> | 2014-12-07 18:45:50 +0100 |
| commit | 4392d3cd55f4b39ae6006702ff6466867609e2a3 (patch) | |
| tree | 5d9df7aa5318961ad78ebb94e5dbba4ead64c03a /Source/Core/VideoBackends/D3D/VertexManager.cpp | |
| parent | 80459c52e98141a2e40fb9ad8992d5ba7d790765 (diff) | |
D3D: Fixed StateManager member function name case
Diffstat (limited to 'Source/Core/VideoBackends/D3D/VertexManager.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/VertexManager.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/Source/Core/VideoBackends/D3D/VertexManager.cpp b/Source/Core/VideoBackends/D3D/VertexManager.cpp index 55634cf087..3dee129969 100644 --- a/Source/Core/VideoBackends/D3D/VertexManager.cpp +++ b/Source/Core/VideoBackends/D3D/VertexManager.cpp @@ -128,15 +128,15 @@ void VertexManager::Draw(u32 stride) u32 components = VertexLoaderManager::GetCurrentVertexFormat()->m_components; u32 indices = IndexGenerator::GetIndexLen(); - D3D::stateman->setVertexBuffer(m_buffers[m_currentBuffer], stride, 0); - D3D::stateman->setIndexBuffer(m_buffers[m_currentBuffer]); + D3D::stateman->SetVertexBuffer(m_buffers[m_currentBuffer], stride, 0); + D3D::stateman->SetIndexBuffer(m_buffers[m_currentBuffer]); u32 baseVertex = m_vertexDrawOffset / stride; u32 startIndex = m_indexDrawOffset / sizeof(u16); if (current_primitive_type == PRIMITIVE_TRIANGLES) { - D3D::stateman->setPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP); + D3D::stateman->SetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP); D3D::stateman->Apply(); D3D::context->DrawIndexed(indices, startIndex, baseVertex); @@ -158,14 +158,14 @@ void VertexManager::Draw(u32 stride) if (m_lineShader.SetShader(components, lineWidth, texOffset, vpWidth, vpHeight, texOffsetEnable)) { - D3D::stateman->setPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_LINELIST); + D3D::stateman->SetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_LINELIST); D3D::stateman->Apply(); D3D::context->DrawIndexed(indices, startIndex, baseVertex); INCSTAT(stats.thisFrame.numDrawCalls); - D3D::stateman->setGeometryShader(nullptr); + D3D::stateman->SetGeometryShader(nullptr); } } else //if (current_primitive_type == PRIMITIVE_POINTS) @@ -183,14 +183,14 @@ void VertexManager::Draw(u32 stride) if (m_pointShader.SetShader(components, pointSize, texOffset, vpWidth, vpHeight, texOffsetEnable)) { - D3D::stateman->setPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_POINTLIST); + D3D::stateman->SetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_POINTLIST); D3D::stateman->Apply(); D3D::context->DrawIndexed(indices, startIndex, baseVertex); INCSTAT(stats.thisFrame.numDrawCalls); - D3D::stateman->setGeometryShader(nullptr); + D3D::stateman->SetGeometryShader(nullptr); } } } |
