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authorPierre Bourdon <delroth@gmail.com>2015-11-02 11:41:43 +0100
committerPierre Bourdon <delroth@gmail.com>2015-11-02 11:41:43 +0100
commit89f645151357f652a8e5bfef996b611a2992245e (patch)
treee3af8cbfbadf076220b0eb2e26a025ef574702b1 /Source/Core/VideoBackends/D3D/VertexShaderCache.cpp
parentbaf438fc9fb3558f78eb1439471727dfdb0084fb (diff)
parent983978ee66cc15c010b2af6703aab866f3a41dcf (diff)
Merge pull request #3218 from Tilka/components
VideoCommon: flush vertex manager if components change
Diffstat (limited to 'Source/Core/VideoBackends/D3D/VertexShaderCache.cpp')
-rw-r--r--Source/Core/VideoBackends/D3D/VertexShaderCache.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/Core/VideoBackends/D3D/VertexShaderCache.cpp b/Source/Core/VideoBackends/D3D/VertexShaderCache.cpp
index d6b5ec6ade..38445422b1 100644
--- a/Source/Core/VideoBackends/D3D/VertexShaderCache.cpp
+++ b/Source/Core/VideoBackends/D3D/VertexShaderCache.cpp
@@ -184,14 +184,14 @@ void VertexShaderCache::Shutdown()
g_vs_disk_cache.Close();
}
-bool VertexShaderCache::SetShader(u32 components)
+bool VertexShaderCache::SetShader()
{
VertexShaderUid uid;
- GetVertexShaderUid(uid, components, API_D3D);
+ GetVertexShaderUid(uid, API_D3D);
if (g_ActiveConfig.bEnableShaderDebugging)
{
ShaderCode code;
- GenerateVertexShaderCode(code, components, API_D3D);
+ GenerateVertexShaderCode(code, API_D3D);
vertex_uid_checker.AddToIndexAndCheck(code, uid, "Vertex", "v");
}
@@ -217,7 +217,7 @@ bool VertexShaderCache::SetShader(u32 components)
}
ShaderCode code;
- GenerateVertexShaderCode(code, components, API_D3D);
+ GenerateVertexShaderCode(code, API_D3D);
D3DBlob* pbytecode = nullptr;
D3D::CompileVertexShader(code.GetBuffer(), &pbytecode);