diff options
| author | Jules Blok <jules.blok@gmail.com> | 2014-11-03 13:10:41 +0100 |
|---|---|---|
| committer | Jules Blok <jules.blok@gmail.com> | 2014-12-14 13:28:42 +0100 |
| commit | e53705784b8717d9c7a5e9d8de1aa2d2fe7b5624 (patch) | |
| tree | ea7906ac54d4e5aa9e81367bd831d0786ef66bb8 /Source/Core/VideoBackends/D3D/VertexShaderCache.cpp | |
| parent | 9253bb7d9651f3062e4b7002a2caff377e2290b7 (diff) | |
D3D: Add SBS/TAB output support.
Diffstat (limited to 'Source/Core/VideoBackends/D3D/VertexShaderCache.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/VertexShaderCache.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/Core/VideoBackends/D3D/VertexShaderCache.cpp b/Source/Core/VideoBackends/D3D/VertexShaderCache.cpp index d565d50c03..0abe6f1586 100644 --- a/Source/Core/VideoBackends/D3D/VertexShaderCache.cpp +++ b/Source/Core/VideoBackends/D3D/VertexShaderCache.cpp @@ -73,15 +73,15 @@ const char simple_shader_code[] = { "struct VSOUTPUT\n" "{\n" "float4 vPosition : POSITION;\n" - "float2 vTexCoord : TEXCOORD0;\n" + "float3 vTexCoord : TEXCOORD0;\n" "float vTexCoord1 : TEXCOORD1;\n" "};\n" - "VSOUTPUT main(float4 inPosition : POSITION,float3 inTEX0 : TEXCOORD0)\n" + "VSOUTPUT main(float4 inPosition : POSITION,float4 inTEX0 : TEXCOORD0)\n" "{\n" "VSOUTPUT OUT;\n" "OUT.vPosition = inPosition;\n" - "OUT.vTexCoord = inTEX0.xy;\n" - "OUT.vTexCoord1 = inTEX0.z;\n" + "OUT.vTexCoord = inTEX0.xyz;\n" + "OUT.vTexCoord1 = inTEX0.w;\n" "return OUT;\n" "}\n" }; |
