diff options
| author | Lioncash <mathew1800@gmail.com> | 2014-07-07 19:28:12 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2014-07-07 19:32:03 -0400 |
| commit | a523a6d1bfabddbd2030dda1aebf28ddb28b5f26 (patch) | |
| tree | 4fd7dcc0cf4f12c66db46eea85a37a77a4e12659 /Source/Core/VideoBackends/D3D/XFBEncoder.cpp | |
| parent | cc3dda5b22933380265c946fa50738bf83fc9b01 (diff) | |
D3D: Use std::strings for Compile[x]Shader and CompileAndCreate[x]Shader
With strings, we don't need to care about passing in a length, since it internally stores it. So now, we don't even need a length parameter for these functions anymore as well.
This also kills off some sprintf_s calls.
Diffstat (limited to 'Source/Core/VideoBackends/D3D/XFBEncoder.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D/XFBEncoder.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/D3D/XFBEncoder.cpp b/Source/Core/VideoBackends/D3D/XFBEncoder.cpp index d32d76f88e..8c200b4ab2 100644 --- a/Source/Core/VideoBackends/D3D/XFBEncoder.cpp +++ b/Source/Core/VideoBackends/D3D/XFBEncoder.cpp @@ -189,7 +189,7 @@ void XFBEncoder::Init() // Create vertex shader D3DBlob* bytecode = nullptr; - if (!D3D::CompileVertexShader(XFB_ENCODE_VS, sizeof(XFB_ENCODE_VS), &bytecode)) + if (!D3D::CompileVertexShader(XFB_ENCODE_VS, &bytecode)) { ERROR_LOG(VIDEO, "XFB encode vertex shader failed to compile"); return; @@ -211,7 +211,7 @@ void XFBEncoder::Init() // Create pixel shader - m_pShader = D3D::CompileAndCreatePixelShader(XFB_ENCODE_PS, sizeof(XFB_ENCODE_PS)); + m_pShader = D3D::CompileAndCreatePixelShader(XFB_ENCODE_PS); if (!m_pShader) { ERROR_LOG(VIDEO, "XFB encode pixel shader failed to compile"); |
