diff options
| author | JosJuice <josjuice@gmail.com> | 2021-05-13 19:30:30 +0200 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2021-05-15 09:52:04 +0200 |
| commit | 8a0f5ea04a276afcf3f76a038b0d3d88415ecad9 (patch) | |
| tree | 3a2a9ac84b155626d4e6a30c988d932ef592ed0d /Source/Core/VideoBackends/D3D12/D3D12PerfQuery.cpp | |
| parent | 41befc21cd1124fc8e1e47aeeb8c02d0e110be9b (diff) | |
Remove all remaining volatile qualifiers
Diffstat (limited to 'Source/Core/VideoBackends/D3D12/D3D12PerfQuery.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D12/D3D12PerfQuery.cpp | 45 |
1 files changed, 29 insertions, 16 deletions
diff --git a/Source/Core/VideoBackends/D3D12/D3D12PerfQuery.cpp b/Source/Core/VideoBackends/D3D12/D3D12PerfQuery.cpp index d6b6b6a193..69c78bd850 100644 --- a/Source/Core/VideoBackends/D3D12/D3D12PerfQuery.cpp +++ b/Source/Core/VideoBackends/D3D12/D3D12PerfQuery.cpp @@ -52,10 +52,11 @@ void PerfQuery::EnableQuery(PerfQueryGroup type) { // Block if there are no free slots. // Otherwise, try to keep half of them available. - if (m_query_count > m_query_buffer.size() / 2) + const u32 query_count = m_query_count.load(std::memory_order_relaxed); + if (query_count > m_query_buffer.size() / 2) { const bool do_resolve = m_unresolved_queries > m_query_buffer.size() / 2; - const bool blocking = m_query_count == PERF_QUERY_BUFFER_SIZE; + const bool blocking = query_count == PERF_QUERY_BUFFER_SIZE; PartialFlush(do_resolve, blocking); } @@ -83,19 +84,20 @@ void PerfQuery::DisableQuery(PerfQueryGroup type) g_dx_context->GetCommandList()->EndQuery(m_query_heap.Get(), D3D12_QUERY_TYPE_OCCLUSION, m_query_next_pos); m_query_next_pos = (m_query_next_pos + 1) % PERF_QUERY_BUFFER_SIZE; - m_query_count++; + m_query_count.fetch_add(1, std::memory_order_relaxed); m_unresolved_queries++; } } void PerfQuery::ResetQuery() { - m_query_count = 0; + m_query_count.store(0, std::memory_order_relaxed); m_unresolved_queries = 0; m_query_resolve_pos = 0; m_query_readback_pos = 0; m_query_next_pos = 0; - std::fill(std::begin(m_results), std::end(m_results), 0); + for (size_t i = 0; i < m_results.size(); ++i) + m_results[i].store(0, std::memory_order_relaxed); for (auto& entry : m_query_buffer) { entry.fence_value = 0; @@ -108,13 +110,22 @@ u32 PerfQuery::GetQueryResult(PerfQueryType type) { u32 result = 0; if (type == PQ_ZCOMP_INPUT_ZCOMPLOC || type == PQ_ZCOMP_OUTPUT_ZCOMPLOC) - result = m_results[PQG_ZCOMP_ZCOMPLOC]; + { + result = m_results[PQG_ZCOMP_ZCOMPLOC].load(std::memory_order_relaxed); + } else if (type == PQ_ZCOMP_INPUT || type == PQ_ZCOMP_OUTPUT) - result = m_results[PQG_ZCOMP]; + { + result = m_results[PQG_ZCOMP].load(std::memory_order_relaxed); + } else if (type == PQ_BLEND_INPUT) - result = m_results[PQG_ZCOMP] + m_results[PQG_ZCOMP_ZCOMPLOC]; + { + result = m_results[PQG_ZCOMP].load(std::memory_order_relaxed) + + m_results[PQG_ZCOMP_ZCOMPLOC].load(std::memory_order_relaxed); + } else if (type == PQ_EFB_COPY_CLOCKS) - result = m_results[PQG_EFB_COPY_CLOCKS]; + { + result = m_results[PQG_EFB_COPY_CLOCKS].load(std::memory_order_relaxed); + } return result / 4; } @@ -127,7 +138,7 @@ void PerfQuery::FlushResults() bool PerfQuery::IsFlushed() const { - return m_query_count == 0; + return m_query_count.load(std::memory_order_relaxed) == 0; } void PerfQuery::ResolveQueries() @@ -165,7 +176,7 @@ void PerfQuery::ReadbackQueries(bool blocking) u64 completed_fence_counter = g_dx_context->GetCompletedFenceValue(); // Need to save these since ProcessResults will modify them. - const u32 outstanding_queries = m_query_count; + const u32 outstanding_queries = m_query_count.load(std::memory_order_relaxed); u32 readback_count = 0; for (u32 i = 0; i < outstanding_queries; i++) { @@ -203,7 +214,7 @@ void PerfQuery::ReadbackQueries(bool blocking) void PerfQuery::AccumulateQueriesFromBuffer(u32 query_count) { // Should be at maximum query_count queries pending. - ASSERT(query_count <= m_query_count && + ASSERT(query_count <= m_query_count.load(std::memory_order_relaxed) && (m_query_readback_pos + query_count) <= PERF_QUERY_BUFFER_SIZE); const D3D12_RANGE read_range = {m_query_readback_pos * sizeof(PerfQueryDataType), @@ -231,16 +242,18 @@ void PerfQuery::AccumulateQueriesFromBuffer(u32 query_count) std::memcpy(&result, mapped_ptr + (index * sizeof(PerfQueryDataType)), sizeof(result)); // NOTE: Reported pixel metrics should be referenced to native resolution - m_results[entry.query_type] += - static_cast<u32>(static_cast<u64>(result) * EFB_WIDTH / g_renderer->GetTargetWidth() * - EFB_HEIGHT / g_renderer->GetTargetHeight()); + const u64 native_res_result = static_cast<u64>(result) * EFB_WIDTH / + g_renderer->GetTargetWidth() * EFB_HEIGHT / + g_renderer->GetTargetHeight(); + m_results[entry.query_type].fetch_add(static_cast<u32>(native_res_result), + std::memory_order_relaxed); } constexpr D3D12_RANGE write_range = {0, 0}; m_query_readback_buffer->Unmap(0, &write_range); m_query_readback_pos = (m_query_readback_pos + query_count) % PERF_QUERY_BUFFER_SIZE; - m_query_count -= query_count; + m_query_count.fetch_sub(query_count, std::memory_order_relaxed); } void PerfQuery::PartialFlush(bool resolve, bool blocking) |
