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authorJosJuice <josjuice@gmail.com>2021-05-13 19:30:30 +0200
committerJosJuice <josjuice@gmail.com>2021-05-15 09:52:04 +0200
commit8a0f5ea04a276afcf3f76a038b0d3d88415ecad9 (patch)
tree3a2a9ac84b155626d4e6a30c988d932ef592ed0d /Source/Core/VideoBackends/D3D12/D3D12PerfQuery.cpp
parent41befc21cd1124fc8e1e47aeeb8c02d0e110be9b (diff)
Remove all remaining volatile qualifiers
Diffstat (limited to 'Source/Core/VideoBackends/D3D12/D3D12PerfQuery.cpp')
-rw-r--r--Source/Core/VideoBackends/D3D12/D3D12PerfQuery.cpp45
1 files changed, 29 insertions, 16 deletions
diff --git a/Source/Core/VideoBackends/D3D12/D3D12PerfQuery.cpp b/Source/Core/VideoBackends/D3D12/D3D12PerfQuery.cpp
index d6b6b6a193..69c78bd850 100644
--- a/Source/Core/VideoBackends/D3D12/D3D12PerfQuery.cpp
+++ b/Source/Core/VideoBackends/D3D12/D3D12PerfQuery.cpp
@@ -52,10 +52,11 @@ void PerfQuery::EnableQuery(PerfQueryGroup type)
{
// Block if there are no free slots.
// Otherwise, try to keep half of them available.
- if (m_query_count > m_query_buffer.size() / 2)
+ const u32 query_count = m_query_count.load(std::memory_order_relaxed);
+ if (query_count > m_query_buffer.size() / 2)
{
const bool do_resolve = m_unresolved_queries > m_query_buffer.size() / 2;
- const bool blocking = m_query_count == PERF_QUERY_BUFFER_SIZE;
+ const bool blocking = query_count == PERF_QUERY_BUFFER_SIZE;
PartialFlush(do_resolve, blocking);
}
@@ -83,19 +84,20 @@ void PerfQuery::DisableQuery(PerfQueryGroup type)
g_dx_context->GetCommandList()->EndQuery(m_query_heap.Get(), D3D12_QUERY_TYPE_OCCLUSION,
m_query_next_pos);
m_query_next_pos = (m_query_next_pos + 1) % PERF_QUERY_BUFFER_SIZE;
- m_query_count++;
+ m_query_count.fetch_add(1, std::memory_order_relaxed);
m_unresolved_queries++;
}
}
void PerfQuery::ResetQuery()
{
- m_query_count = 0;
+ m_query_count.store(0, std::memory_order_relaxed);
m_unresolved_queries = 0;
m_query_resolve_pos = 0;
m_query_readback_pos = 0;
m_query_next_pos = 0;
- std::fill(std::begin(m_results), std::end(m_results), 0);
+ for (size_t i = 0; i < m_results.size(); ++i)
+ m_results[i].store(0, std::memory_order_relaxed);
for (auto& entry : m_query_buffer)
{
entry.fence_value = 0;
@@ -108,13 +110,22 @@ u32 PerfQuery::GetQueryResult(PerfQueryType type)
{
u32 result = 0;
if (type == PQ_ZCOMP_INPUT_ZCOMPLOC || type == PQ_ZCOMP_OUTPUT_ZCOMPLOC)
- result = m_results[PQG_ZCOMP_ZCOMPLOC];
+ {
+ result = m_results[PQG_ZCOMP_ZCOMPLOC].load(std::memory_order_relaxed);
+ }
else if (type == PQ_ZCOMP_INPUT || type == PQ_ZCOMP_OUTPUT)
- result = m_results[PQG_ZCOMP];
+ {
+ result = m_results[PQG_ZCOMP].load(std::memory_order_relaxed);
+ }
else if (type == PQ_BLEND_INPUT)
- result = m_results[PQG_ZCOMP] + m_results[PQG_ZCOMP_ZCOMPLOC];
+ {
+ result = m_results[PQG_ZCOMP].load(std::memory_order_relaxed) +
+ m_results[PQG_ZCOMP_ZCOMPLOC].load(std::memory_order_relaxed);
+ }
else if (type == PQ_EFB_COPY_CLOCKS)
- result = m_results[PQG_EFB_COPY_CLOCKS];
+ {
+ result = m_results[PQG_EFB_COPY_CLOCKS].load(std::memory_order_relaxed);
+ }
return result / 4;
}
@@ -127,7 +138,7 @@ void PerfQuery::FlushResults()
bool PerfQuery::IsFlushed() const
{
- return m_query_count == 0;
+ return m_query_count.load(std::memory_order_relaxed) == 0;
}
void PerfQuery::ResolveQueries()
@@ -165,7 +176,7 @@ void PerfQuery::ReadbackQueries(bool blocking)
u64 completed_fence_counter = g_dx_context->GetCompletedFenceValue();
// Need to save these since ProcessResults will modify them.
- const u32 outstanding_queries = m_query_count;
+ const u32 outstanding_queries = m_query_count.load(std::memory_order_relaxed);
u32 readback_count = 0;
for (u32 i = 0; i < outstanding_queries; i++)
{
@@ -203,7 +214,7 @@ void PerfQuery::ReadbackQueries(bool blocking)
void PerfQuery::AccumulateQueriesFromBuffer(u32 query_count)
{
// Should be at maximum query_count queries pending.
- ASSERT(query_count <= m_query_count &&
+ ASSERT(query_count <= m_query_count.load(std::memory_order_relaxed) &&
(m_query_readback_pos + query_count) <= PERF_QUERY_BUFFER_SIZE);
const D3D12_RANGE read_range = {m_query_readback_pos * sizeof(PerfQueryDataType),
@@ -231,16 +242,18 @@ void PerfQuery::AccumulateQueriesFromBuffer(u32 query_count)
std::memcpy(&result, mapped_ptr + (index * sizeof(PerfQueryDataType)), sizeof(result));
// NOTE: Reported pixel metrics should be referenced to native resolution
- m_results[entry.query_type] +=
- static_cast<u32>(static_cast<u64>(result) * EFB_WIDTH / g_renderer->GetTargetWidth() *
- EFB_HEIGHT / g_renderer->GetTargetHeight());
+ const u64 native_res_result = static_cast<u64>(result) * EFB_WIDTH /
+ g_renderer->GetTargetWidth() * EFB_HEIGHT /
+ g_renderer->GetTargetHeight();
+ m_results[entry.query_type].fetch_add(static_cast<u32>(native_res_result),
+ std::memory_order_relaxed);
}
constexpr D3D12_RANGE write_range = {0, 0};
m_query_readback_buffer->Unmap(0, &write_range);
m_query_readback_pos = (m_query_readback_pos + query_count) % PERF_QUERY_BUFFER_SIZE;
- m_query_count -= query_count;
+ m_query_count.fetch_sub(query_count, std::memory_order_relaxed);
}
void PerfQuery::PartialFlush(bool resolve, bool blocking)