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authorMatthew Parlane <parlane@gmail.com>2016-05-10 21:34:27 +1200
committerMatthew Parlane <parlane@gmail.com>2016-05-10 21:34:27 +1200
commitbb6a04dc8ee7454d3f85b53f009cb9d9afa6ccda (patch)
tree3dfaba23f38401709460917d5b721ed1774f1c0b /Source/Core/VideoBackends/D3D12/D3DState.cpp
parent7fdf0c7b03869c908e28816ee6691535973f5e30 (diff)
parentccf9470241309114bdc46d9dc80bb9b99aed4a41 (diff)
Merge pull request #3713 from stenzek/d3d12-more-fixes
D3D12: Bug fixes, implement bbox, realxfb, perfquery
Diffstat (limited to 'Source/Core/VideoBackends/D3D12/D3DState.cpp')
-rw-r--r--Source/Core/VideoBackends/D3D12/D3DState.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/D3D12/D3DState.cpp b/Source/Core/VideoBackends/D3D12/D3DState.cpp
index 9da11541cc..ffe1e573e5 100644
--- a/Source/Core/VideoBackends/D3D12/D3DState.cpp
+++ b/Source/Core/VideoBackends/D3D12/D3DState.cpp
@@ -343,8 +343,8 @@ inline D3D12_DEPTH_STENCIL_DESC StateCache::GetDesc12(ZMode state)
D3D12_DEPTH_STENCIL_DESC depthdc;
depthdc.StencilEnable = FALSE;
- depthdc.StencilReadMask = D3D11_DEFAULT_STENCIL_READ_MASK;
- depthdc.StencilWriteMask = D3D11_DEFAULT_STENCIL_WRITE_MASK;
+ depthdc.StencilReadMask = D3D12_DEFAULT_STENCIL_READ_MASK;
+ depthdc.StencilWriteMask = D3D12_DEFAULT_STENCIL_WRITE_MASK;
D3D12_DEPTH_STENCILOP_DESC defaultStencilOp = { D3D12_STENCIL_OP_KEEP, D3D12_STENCIL_OP_KEEP, D3D12_STENCIL_OP_KEEP, D3D12_COMPARISON_FUNC_ALWAYS };
depthdc.FrontFace = defaultStencilOp;