diff options
| author | hdcmeta <hdcmeta@gmail.com> | 2016-01-07 19:40:35 -0800 |
|---|---|---|
| committer | hdcmeta <hdcmeta@gmail.com> | 2016-02-15 09:48:25 -0800 |
| commit | 8cc686b3606deb1a3638281da9c12180a481e899 (patch) | |
| tree | 6adae584fcc27911bf4464deb8a62d468472c98c /Source/Core/VideoBackends/D3D12/PerfQuery.cpp | |
| parent | a2e2e36745717135d42df2d17965aa709480e3e3 (diff) | |
D3D12: Initial commit for D3D12 backend implementation.
Diffstat (limited to 'Source/Core/VideoBackends/D3D12/PerfQuery.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D12/PerfQuery.cpp | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/D3D12/PerfQuery.cpp b/Source/Core/VideoBackends/D3D12/PerfQuery.cpp new file mode 100644 index 0000000000..f5821ca1b7 --- /dev/null +++ b/Source/Core/VideoBackends/D3D12/PerfQuery.cpp @@ -0,0 +1,69 @@ +// Copyright 2012 Dolphin Emulator Project +// Licensed under GPLv2+ +// Refer to the license.txt file included. + +#include "Common/CommonFuncs.h" +#include "Common/CommonTypes.h" +#include "Common/Logging/Log.h" +#include "VideoBackends/D3D12/D3DBase.h" +#include "VideoBackends/D3D12/PerfQuery.h" +#include "VideoCommon/RenderBase.h" + +//D3D12TODO: Implement PerfQuery class. + +namespace DX12 +{ + +PerfQuery::PerfQuery() +{ + //D3D12TODO: Add implementation +} + +PerfQuery::~PerfQuery() +{ + //D3D12TODO: Add implementation +} + +void PerfQuery::EnableQuery(PerfQueryGroup type) +{ + //D3D12TODO: Add implementation +} + +void PerfQuery::DisableQuery(PerfQueryGroup type) +{ + //D3D12TODO: Add implementation +} + +void PerfQuery::ResetQuery() +{ + //D3D12TODO: Add implementation +} + +u32 PerfQuery::GetQueryResult(PerfQueryType type) +{ + //D3D12TODO: Add implementation + return 0; +} + +void PerfQuery::FlushOne() +{ + //D3D12TODO: Add implementation +} + +void PerfQuery::FlushResults() +{ + //D3D12TODO: Add implementation +} + +void PerfQuery::WeakFlush() +{ + //D3D12TODO: Add implementation +} + +bool PerfQuery::IsFlushed() const +{ + //D3D12TODO: Add implementation + return true; +} + +} // namespace |
