diff options
| author | Scott Mansell <phiren@gmail.com> | 2016-02-28 09:46:58 +1300 |
|---|---|---|
| committer | Scott Mansell <phiren@gmail.com> | 2016-06-26 16:13:22 +1200 |
| commit | ebe5fd0b36556a39ac25052966261b56d90ea1ae (patch) | |
| tree | fa1a0be21d3d2bb2428a654015ec1f10d08017ff /Source/Core/VideoBackends/D3D12/ShaderCache.cpp | |
| parent | 95469ec225f325020221c4495b94a7b7cb2475a8 (diff) | |
Multithreadded Shadergen: Minor fixups.
Diffstat (limited to 'Source/Core/VideoBackends/D3D12/ShaderCache.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D12/ShaderCache.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/D3D12/ShaderCache.cpp b/Source/Core/VideoBackends/D3D12/ShaderCache.cpp index d57d61073e..13a7c99465 100644 --- a/Source/Core/VideoBackends/D3D12/ShaderCache.cpp +++ b/Source/Core/VideoBackends/D3D12/ShaderCache.cpp @@ -222,8 +222,7 @@ void ShaderCache::HandleGSUIDChange(GeometryShaderUid gs_uid, u32 gs_primitive_t } else { - ShaderCode gs_code = - GenerateGeometryShaderCode(gs_primitive_type, API_D3D, gs_uid.GetUidData()); + ShaderCode gs_code = GenerateGeometryShaderCode(API_D3D, gs_uid.GetUidData()); ID3DBlob* gs_bytecode = nullptr; if (!D3D::CompileGeometryShader(gs_code.GetBuffer(), &gs_bytecode)) |
