diff options
| author | Lioncash <mathew1800@gmail.com> | 2016-02-16 01:21:22 -0500 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2016-02-16 02:09:06 -0500 |
| commit | 6b08194728fe024b6064abd5a5d244f88304ae86 (patch) | |
| tree | 045d2e9646f343e95ce175dc66ede9b74a03ba93 /Source/Core/VideoBackends/D3D12/TextureCache.cpp | |
| parent | 626fcf4c1526a2ae9995b100aa95e3bd41d7cb9b (diff) | |
D3D12: Get rid of safe deletion macros
Anything these macros provided can be obsoleted by using
the correct standard library types.
Diffstat (limited to 'Source/Core/VideoBackends/D3D12/TextureCache.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D12/TextureCache.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/Source/Core/VideoBackends/D3D12/TextureCache.cpp b/Source/Core/VideoBackends/D3D12/TextureCache.cpp index cafe0dc651..d88fce86c7 100644 --- a/Source/Core/VideoBackends/D3D12/TextureCache.cpp +++ b/Source/Core/VideoBackends/D3D12/TextureCache.cpp @@ -563,7 +563,7 @@ TextureCache::TextureCache() m_palette_pixel_shaders[GX_TL_RGB565] = GetConvertShader12(std::string("RGB565")); m_palette_pixel_shaders[GX_TL_RGB5A3] = GetConvertShader12(std::string("RGB5A3")); - m_palette_stream_buffer = new D3DStreamBuffer(sizeof(u16) * 256 * 1024, sizeof(u16) * 256 * 1024 * 16, nullptr); + m_palette_stream_buffer = std::make_unique<D3DStreamBuffer>(sizeof(u16) * 256 * 1024, sizeof(u16) * 256 * 1024 * 16, nullptr); // Right now, there are only two variants of palette_uniform data. So, we'll just create an upload heap to permanently store both of these. CheckHR( @@ -604,8 +604,6 @@ TextureCache::~TextureCache() s_efb_copy_stream_buffer.reset(); - SAFE_DELETE(m_palette_stream_buffer); - if (s_texture_cache_entry_readback_buffer) { D3D::command_list_mgr->DestroyResourceAfterCurrentCommandListExecuted(s_texture_cache_entry_readback_buffer); |
