diff options
| author | JMC47 <JMC4789@gmail.com> | 2022-09-20 17:14:07 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-09-20 17:14:07 -0400 |
| commit | 22197c09a3cf2753c007d8ef8d75daa5fc2c44b9 (patch) | |
| tree | 14d5aa4ae61d100f3bc7a394021963258fbf3dc1 /Source/Core/VideoBackends/D3D12/VideoBackend.cpp | |
| parent | 4ea694a7e403c673b457643e52435b355c96fd87 (diff) | |
| parent | ee692abbe1032e9eb888defedb1bb00f569f68a3 (diff) | |
Merge pull request #10781 from tellowkrinkle/UberVertexLoader
VideoCommon: Add dynamic vertex loader for ubershaders to reduce pipeline count
Diffstat (limited to 'Source/Core/VideoBackends/D3D12/VideoBackend.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/D3D12/VideoBackend.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/D3D12/VideoBackend.cpp b/Source/Core/VideoBackends/D3D12/VideoBackend.cpp index b0611a8690..b901b994e0 100644 --- a/Source/Core/VideoBackends/D3D12/VideoBackend.cpp +++ b/Source/Core/VideoBackends/D3D12/VideoBackend.cpp @@ -87,6 +87,7 @@ void VideoBackend::FillBackendInfo() g_Config.backend_info.bSupportsLodBiasInSampler = true; g_Config.backend_info.bSupportsSettingObjectNames = true; g_Config.backend_info.bSupportsPartialMultisampleResolve = true; + g_Config.backend_info.bSupportsDynamicVertexLoader = true; // We can only check texture support once we have a device. if (g_dx_context) |
