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authorMarkus Wick <degasus@users.noreply.github.com>2018-01-05 23:42:43 +0100
committerGitHub <noreply@github.com>2018-01-05 23:42:43 +0100
commitdc08b73db19b8d59ec9ba373a4fb8d7d8639c9e3 (patch)
treef637ed6ba4099e0505b31283d141a0da2ff0db26 /Source/Core/VideoBackends/Null/NullBackend.cpp
parent1cf1e7cde07abf5642c48da1f9a0f82b99b9de24 (diff)
parentc709f3c2d150ed35a33a32e45f7c3fe9605f682f (diff)
Merge pull request #6141 from JonnyH/WIP/shader-framebuffer-fetch2
Implement dual-source blending in shader
Diffstat (limited to 'Source/Core/VideoBackends/Null/NullBackend.cpp')
-rw-r--r--Source/Core/VideoBackends/Null/NullBackend.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/Null/NullBackend.cpp b/Source/Core/VideoBackends/Null/NullBackend.cpp
index d6c9638763..4ea460e440 100644
--- a/Source/Core/VideoBackends/Null/NullBackend.cpp
+++ b/Source/Core/VideoBackends/Null/NullBackend.cpp
@@ -46,6 +46,7 @@ void VideoBackend::InitBackendInfo()
g_Config.backend_info.bSupportsGPUTextureDecoding = false;
g_Config.backend_info.bSupportsST3CTextures = false;
g_Config.backend_info.bSupportsBPTCTextures = false;
+ g_Config.backend_info.bSupportsFramebufferFetch = false;
// aamodes: We only support 1 sample, so no MSAA
g_Config.backend_info.Adapters.clear();