diff options
| author | Stenzek <stenzek@gmail.com> | 2019-02-15 11:59:50 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2019-02-19 16:57:54 +1000 |
| commit | f039149198657c1891e1c6462ed30c31ed4b8486 (patch) | |
| tree | b914fd7b0ef9c937e9334a880a49a26a26f17c8f /Source/Core/VideoBackends/Null/NullBackend.cpp | |
| parent | 933f3ba008942cba96ed623c25e61d6ea86582fe (diff) | |
Move most backend functionality to VideoCommon
Diffstat (limited to 'Source/Core/VideoBackends/Null/NullBackend.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Null/NullBackend.cpp | 19 |
1 files changed, 16 insertions, 3 deletions
diff --git a/Source/Core/VideoBackends/Null/NullBackend.cpp b/Source/Core/VideoBackends/Null/NullBackend.cpp index d790331e36..1e5c4e1193 100644 --- a/Source/Core/VideoBackends/Null/NullBackend.cpp +++ b/Source/Core/VideoBackends/Null/NullBackend.cpp @@ -13,7 +13,9 @@ #include "VideoBackends/Null/VertexManager.h" #include "VideoBackends/Null/VideoBackend.h" -#include "VideoCommon/FramebufferManagerBase.h" +#include "Common/MsgHandler.h" + +#include "VideoCommon/FramebufferManager.h" #include "VideoCommon/VideoBackendBase.h" #include "VideoCommon/VideoCommon.h" #include "VideoCommon/VideoConfig.h" @@ -61,10 +63,21 @@ bool VideoBackend::Initialize(const WindowSystemInfo& wsi) g_renderer = std::make_unique<Renderer>(); g_vertex_manager = std::make_unique<VertexManager>(); g_perf_query = std::make_unique<PerfQuery>(); - g_framebuffer_manager = std::make_unique<FramebufferManagerBase>(); + g_framebuffer_manager = std::make_unique<FramebufferManager>(); g_texture_cache = std::make_unique<TextureCache>(); g_shader_cache = std::make_unique<VideoCommon::ShaderCache>(); - return g_renderer->Initialize() && g_shader_cache->Initialize(); + + if (!g_vertex_manager->Initialize() || !g_shader_cache->Initialize() || + !g_renderer->Initialize() || !g_framebuffer_manager->Initialize() || + !g_texture_cache->Initialize()) + { + PanicAlert("Failed to initialize renderer classes"); + Shutdown(); + return false; + } + + g_shader_cache->InitializeShaderCache(); + return true; } void VideoBackend::Shutdown() |
