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authorStenzek <stenzek@gmail.com>2017-04-16 19:45:22 +1000
committerStenzek <stenzek@gmail.com>2017-04-29 00:14:23 +1000
commitf4b848949c67ffe99db61e5f4d0b968154e6c5ba (patch)
tree8a0a4709aa615f3f46117ff13712d21d3eda6103 /Source/Core/VideoBackends/Null/NullBackend.cpp
parentbc8a96d713eb0a1fb565f121a5d939b99c2295fa (diff)
TextureCache: Support compressed textures and pass pitch/size to upload
This also removes an extra copy of the image for custom textures.
Diffstat (limited to 'Source/Core/VideoBackends/Null/NullBackend.cpp')
-rw-r--r--Source/Core/VideoBackends/Null/NullBackend.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/Null/NullBackend.cpp b/Source/Core/VideoBackends/Null/NullBackend.cpp
index 7892b86927..bcbbd1aaab 100644
--- a/Source/Core/VideoBackends/Null/NullBackend.cpp
+++ b/Source/Core/VideoBackends/Null/NullBackend.cpp
@@ -45,6 +45,7 @@ void VideoBackend::InitBackendInfo()
g_Config.backend_info.bSupportsMultithreading = false;
g_Config.backend_info.bSupportsInternalResolutionFrameDumps = false;
g_Config.backend_info.bSupportsGPUTextureDecoding = false;
+ g_Config.backend_info.bSupportsST3CTextures = false;
// aamodes: We only support 1 sample, so no MSAA
g_Config.backend_info.Adapters.clear();