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| author | Scott Mansell <phiren@gmail.com> | 2023-02-09 19:59:16 +1300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-02-09 19:59:16 +1300 |
| commit | ccf92a3e56764d6378c436a8040519a5bffc3372 (patch) | |
| tree | e2b330b225044e1901e77a6ed147cf21b9d7ac0e /Source/Core/VideoBackends/Null/NullGfx.cpp | |
| parent | 72b22ef0a54f841b1c52d49cf0e00d3b12c29ac7 (diff) | |
| parent | 5c1b3ac61d7e660a9d1c206dbd0e615d637d3272 (diff) | |
Merge pull request #11522 from phire/KillRendererWithFire
Kill Renderer (with phire)
Diffstat (limited to 'Source/Core/VideoBackends/Null/NullGfx.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Null/NullGfx.cpp | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/Null/NullGfx.cpp b/Source/Core/VideoBackends/Null/NullGfx.cpp new file mode 100644 index 0000000000..7449aae09c --- /dev/null +++ b/Source/Core/VideoBackends/Null/NullGfx.cpp @@ -0,0 +1,95 @@ +// Copyright 2015 Dolphin Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "VideoBackends/Null/NullGfx.h" + +#include "VideoBackends/Null/NullBoundingBox.h" +#include "VideoBackends/Null/NullTexture.h" + +#include "VideoCommon/AbstractPipeline.h" +#include "VideoCommon/AbstractShader.h" +#include "VideoCommon/NativeVertexFormat.h" +#include "VideoCommon/VideoConfig.h" + +namespace Null +{ +// Init functions +NullGfx::NullGfx() +{ + UpdateActiveConfig(); +} + +NullGfx::~NullGfx() +{ + UpdateActiveConfig(); +} + +bool NullGfx::IsHeadless() const +{ + return true; +} + +bool NullGfx::SupportsUtilityDrawing() const +{ + return false; +} + +std::unique_ptr<AbstractTexture> NullGfx::CreateTexture(const TextureConfig& config, + [[maybe_unused]] std::string_view name) +{ + return std::make_unique<NullTexture>(config); +} + +std::unique_ptr<AbstractStagingTexture> NullGfx::CreateStagingTexture(StagingTextureType type, + const TextureConfig& config) +{ + return std::make_unique<NullStagingTexture>(type, config); +} + +class NullShader final : public AbstractShader +{ +public: + explicit NullShader(ShaderStage stage) : AbstractShader(stage) {} +}; + +std::unique_ptr<AbstractShader> +NullGfx::CreateShaderFromSource(ShaderStage stage, [[maybe_unused]] std::string_view source, + [[maybe_unused]] std::string_view name) +{ + return std::make_unique<NullShader>(stage); +} + +std::unique_ptr<AbstractShader> +NullGfx::CreateShaderFromBinary(ShaderStage stage, const void* data, size_t length, + [[maybe_unused]] std::string_view name) +{ + return std::make_unique<NullShader>(stage); +} + +class NullPipeline final : public AbstractPipeline +{ +}; + +std::unique_ptr<AbstractPipeline> NullGfx::CreatePipeline(const AbstractPipelineConfig& config, + const void* cache_data, + size_t cache_data_length) +{ + return std::make_unique<NullPipeline>(); +} + +std::unique_ptr<AbstractFramebuffer> NullGfx::CreateFramebuffer(AbstractTexture* color_attachment, + AbstractTexture* depth_attachment) +{ + return NullFramebuffer::Create(static_cast<NullTexture*>(color_attachment), + static_cast<NullTexture*>(depth_attachment)); +} + +std::unique_ptr<NativeVertexFormat> +NullGfx::CreateNativeVertexFormat(const PortableVertexDeclaration& vtx_decl) +{ + return std::make_unique<NativeVertexFormat>(vtx_decl); +} + +NullRenderer::~NullRenderer() = default; + +} // namespace Null |
