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authorStenzek <stenzek@gmail.com>2018-01-21 15:03:06 +1000
committerStenzek <stenzek@gmail.com>2018-03-01 17:31:24 +1000
commit6374a4c4a80e88eea2e5914fb84e393c91ec65af (patch)
treefcff01f0220c40ef2c594695272b181635bdf894 /Source/Core/VideoBackends/Null/NullTexture.cpp
parent4316f5f56b9f3fdba89a52224a058b0fcd8b8c55 (diff)
AbstractTexture: Support multisampled abstract texture
Diffstat (limited to 'Source/Core/VideoBackends/Null/NullTexture.cpp')
-rw-r--r--Source/Core/VideoBackends/Null/NullTexture.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/Null/NullTexture.cpp b/Source/Core/VideoBackends/Null/NullTexture.cpp
index 1bf3ae1470..55abc0521c 100644
--- a/Source/Core/VideoBackends/Null/NullTexture.cpp
+++ b/Source/Core/VideoBackends/Null/NullTexture.cpp
@@ -21,6 +21,10 @@ void NullTexture::ScaleRectangleFromTexture(const AbstractTexture* source,
const MathUtil::Rectangle<int>& dstrect)
{
}
+void NullTexture::ResolveFromTexture(const AbstractTexture* src,
+ const MathUtil::Rectangle<int>& rect, u32 layer, u32 level)
+{
+}
void NullTexture::Load(u32 level, u32 width, u32 height, u32 row_length, const u8* buffer,
size_t buffer_size)