diff options
| author | iwubcode <iwubcode@users.noreply.github.com> | 2023-05-28 20:59:02 -0500 |
|---|---|---|
| committer | iwubcode <iwubcode@users.noreply.github.com> | 2023-06-03 14:52:31 -0500 |
| commit | 834f8f7b5cb9b5d9e437c7a3935bfdcc236c422a (patch) | |
| tree | 429b751c40a96b44a920cc9f59afb3813320a1e0 /Source/Core/VideoBackends/Null/NullTexture.cpp | |
| parent | 252d3f353aa74b06a1c67daa65eb60f786608a6a (diff) | |
VideoBackends: add support to allow rendering to multiple output textures
Diffstat (limited to 'Source/Core/VideoBackends/Null/NullTexture.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Null/NullTexture.cpp | 16 |
1 files changed, 10 insertions, 6 deletions
diff --git a/Source/Core/VideoBackends/Null/NullTexture.cpp b/Source/Core/VideoBackends/Null/NullTexture.cpp index 1b238ef674..89da5ae735 100644 --- a/Source/Core/VideoBackends/Null/NullTexture.cpp +++ b/Source/Core/VideoBackends/Null/NullTexture.cpp @@ -66,18 +66,21 @@ void NullStagingTexture::Flush() NullFramebuffer::NullFramebuffer(AbstractTexture* color_attachment, AbstractTexture* depth_attachment, + std::vector<AbstractTexture*> additional_color_attachments, AbstractTextureFormat color_format, AbstractTextureFormat depth_format, u32 width, u32 height, u32 layers, u32 samples) - : AbstractFramebuffer(color_attachment, depth_attachment, color_format, depth_format, width, - height, layers, samples) + : AbstractFramebuffer(color_attachment, depth_attachment, + std::move(additional_color_attachments), color_format, depth_format, + width, height, layers, samples) { } -std::unique_ptr<NullFramebuffer> NullFramebuffer::Create(NullTexture* color_attachment, - NullTexture* depth_attachment) +std::unique_ptr<NullFramebuffer> +NullFramebuffer::Create(NullTexture* color_attachment, NullTexture* depth_attachment, + std::vector<AbstractTexture*> additional_color_attachments) { - if (!ValidateConfig(color_attachment, depth_attachment)) + if (!ValidateConfig(color_attachment, depth_attachment, additional_color_attachments)) return nullptr; const AbstractTextureFormat color_format = @@ -90,7 +93,8 @@ std::unique_ptr<NullFramebuffer> NullFramebuffer::Create(NullTexture* color_atta const u32 layers = either_attachment->GetLayers(); const u32 samples = either_attachment->GetSamples(); - return std::make_unique<NullFramebuffer>(color_attachment, depth_attachment, color_format, + return std::make_unique<NullFramebuffer>(color_attachment, depth_attachment, + std::move(additional_color_attachments), color_format, depth_format, width, height, layers, samples); } |
