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authorMarkus Wick <degasus@users.noreply.github.com>2017-12-02 16:28:12 +0100
committerGitHub <noreply@github.com>2017-12-02 16:28:12 +0100
commit7498d80a6fe8aced9449e537c3a63203247aba09 (patch)
tree90d36b105f8595b3e846acb5e702adb618556c16 /Source/Core/VideoBackends/Null/TextureCache.h
parent2b2941d0c9274ea04a2f6c5f816f2bf804d25407 (diff)
parente2a9ee384f737b78f55a1bdd56e928bd33d802ba (diff)
Merge pull request #5882 from degasus/efb2tex_copies
Use VideoCommon shader generators for efb2tex copies.
Diffstat (limited to 'Source/Core/VideoBackends/Null/TextureCache.h')
-rw-r--r--Source/Core/VideoBackends/Null/TextureCache.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/Null/TextureCache.h b/Source/Core/VideoBackends/Null/TextureCache.h
index 6f09108392..c10b6eaaf8 100644
--- a/Source/Core/VideoBackends/Null/TextureCache.h
+++ b/Source/Core/VideoBackends/Null/TextureCache.h
@@ -32,7 +32,8 @@ public:
}
void CopyEFBToCacheEntry(TCacheEntry* entry, bool is_depth_copy, const EFBRectangle& src_rect,
- bool scale_by_half, unsigned int cbuf_id, const float* colmat) override
+ bool scale_by_half, unsigned int cbuf_id, const float* colmat,
+ EFBCopyFormat dst_format, bool is_intensity) override
{
}
};