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| author | Mat M <mathew1800@gmail.com> | 2016-06-25 20:14:28 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2016-06-25 20:14:28 -0400 |
| commit | e31a4d1f0731603d0396e592e23cf7acd0457397 (patch) | |
| tree | 6469f9addd2b45e2623597575ad7fc88c51bc994 /Source/Core/VideoBackends/Null/VertexManager.cpp | |
| parent | 5ba3e641ea6212a3e7d7e9f443b1dba985e5d8ca (diff) | |
| parent | fdbda7b7dd47fc78edb865e0cc38028cd2e157be (diff) | |
Merge pull request #3813 from degasus/null_video
Null: Initial release of null video backend
Diffstat (limited to 'Source/Core/VideoBackends/Null/VertexManager.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Null/VertexManager.cpp | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/Null/VertexManager.cpp b/Source/Core/VideoBackends/Null/VertexManager.cpp new file mode 100644 index 0000000000..d70876cb84 --- /dev/null +++ b/Source/Core/VideoBackends/Null/VertexManager.cpp @@ -0,0 +1,53 @@ +// Copyright 2015 Dolphin Emulator Project +// Licensed under GPLv2+ +// Refer to the license.txt file included. + +#include "VideoBackends/Null/VertexManager.h" +#include "VideoBackends/Null/ShaderCache.h" + +#include "VideoCommon/IndexGenerator.h" +#include "VideoCommon/Statistics.h" +#include "VideoCommon/VertexLoaderManager.h" +#include "VideoCommon/VideoConfig.h" + +namespace Null +{ +class NullNativeVertexFormat : public NativeVertexFormat +{ +public: + NullNativeVertexFormat() {} + void SetupVertexPointers() override {} +}; + +NativeVertexFormat* +VertexManager::CreateNativeVertexFormat(const PortableVertexDeclaration& vtx_decl) +{ + return new NullNativeVertexFormat; +} + +VertexManager::VertexManager() : m_local_v_buffer(MAXVBUFFERSIZE), m_local_i_buffer(MAXIBUFFERSIZE) +{ +} + +VertexManager::~VertexManager() +{ +} + +void VertexManager::ResetBuffer(u32 stride) +{ + s_pCurBufferPointer = s_pBaseBufferPointer = m_local_v_buffer.data(); + s_pEndBufferPointer = s_pCurBufferPointer + m_local_v_buffer.size(); + IndexGenerator::Start(&m_local_i_buffer[0]); +} + +void VertexManager::vFlush(bool use_dst_alpha) +{ + VertexShaderCache::s_instance->SetShader( + use_dst_alpha ? DSTALPHA_DUAL_SOURCE_BLEND : DSTALPHA_NONE, current_primitive_type); + GeometryShaderCache::s_instance->SetShader( + use_dst_alpha ? DSTALPHA_DUAL_SOURCE_BLEND : DSTALPHA_NONE, current_primitive_type); + PixelShaderCache::s_instance->SetShader( + use_dst_alpha ? DSTALPHA_DUAL_SOURCE_BLEND : DSTALPHA_NONE, current_primitive_type); +} + +} // namespace |
