diff options
| author | Connor McLaughlin <stenzek@gmail.com> | 2019-04-20 12:56:02 +1000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-04-20 12:56:02 +1000 |
| commit | c26f53bf84007bad8b6b89fae91e38f4cdb531bd (patch) | |
| tree | bcfcddc830ed956545e7df122f98ae215dc1bab2 /Source/Core/VideoBackends/Null | |
| parent | 9e951819d5ddc2f68635dea9d5077676a9799c06 (diff) | |
| parent | 00b83b4196b060987f34cd55286aa4f55c02530d (diff) | |
Merge pull request #7999 from stenzek/pipeline-cache-data
Implement pipeline data cache for OpenGL and D3D12
Diffstat (limited to 'Source/Core/VideoBackends/Null')
| -rw-r--r-- | Source/Core/VideoBackends/Null/NullBackend.cpp | 2 | ||||
| -rw-r--r-- | Source/Core/VideoBackends/Null/Render.cpp | 7 | ||||
| -rw-r--r-- | Source/Core/VideoBackends/Null/Render.h | 4 |
3 files changed, 8 insertions, 5 deletions
diff --git a/Source/Core/VideoBackends/Null/NullBackend.cpp b/Source/Core/VideoBackends/Null/NullBackend.cpp index 6959c820ed..2f353d1fe3 100644 --- a/Source/Core/VideoBackends/Null/NullBackend.cpp +++ b/Source/Core/VideoBackends/Null/NullBackend.cpp @@ -52,6 +52,8 @@ void VideoBackend::InitBackendInfo() g_Config.backend_info.bSupportsLogicOp = false; g_Config.backend_info.bSupportsLargePoints = false; g_Config.backend_info.bSupportsPartialDepthCopies = false; + g_Config.backend_info.bSupportsShaderBinaries = false; + g_Config.backend_info.bSupportsPipelineCacheData = false; // aamodes: We only support 1 sample, so no MSAA g_Config.backend_info.Adapters.clear(); diff --git a/Source/Core/VideoBackends/Null/Render.cpp b/Source/Core/VideoBackends/Null/Render.cpp index ca57a0bdeb..6be3ee4753 100644 --- a/Source/Core/VideoBackends/Null/Render.cpp +++ b/Source/Core/VideoBackends/Null/Render.cpp @@ -46,9 +46,6 @@ class NullShader final : public AbstractShader public: explicit NullShader(ShaderStage stage) : AbstractShader(stage) {} ~NullShader() = default; - - bool HasBinary() const override { return false; } - BinaryData GetBinary() const override { return {}; } }; std::unique_ptr<AbstractShader> Renderer::CreateShaderFromSource(ShaderStage stage, @@ -70,7 +67,9 @@ public: ~NullPipeline() override = default; }; -std::unique_ptr<AbstractPipeline> Renderer::CreatePipeline(const AbstractPipelineConfig& config) +std::unique_ptr<AbstractPipeline> Renderer::CreatePipeline(const AbstractPipelineConfig& config, + const void* cache_data, + size_t cache_data_length) { return std::make_unique<NullPipeline>(); } diff --git a/Source/Core/VideoBackends/Null/Render.h b/Source/Core/VideoBackends/Null/Render.h index 5ad4d8028e..339e21d637 100644 --- a/Source/Core/VideoBackends/Null/Render.h +++ b/Source/Core/VideoBackends/Null/Render.h @@ -28,7 +28,9 @@ public: size_t length) override; std::unique_ptr<NativeVertexFormat> CreateNativeVertexFormat(const PortableVertexDeclaration& vtx_decl) override; - std::unique_ptr<AbstractPipeline> CreatePipeline(const AbstractPipelineConfig& config) override; + std::unique_ptr<AbstractPipeline> CreatePipeline(const AbstractPipelineConfig& config, + const void* cache_data = nullptr, + size_t cache_data_length = 0) override; u32 AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) override { return 0; } void PokeEFB(EFBAccessType type, const EfbPokeData* points, size_t num_points) override {} |
