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| author | Jules Blok <jules.blok@gmail.com> | 2016-10-30 00:56:18 +0200 |
|---|---|---|
| committer | Jules Blok <jules.blok@gmail.com> | 2016-10-31 15:02:08 +0100 |
| commit | 086f839435ce53676803e6c68f5d2c4a51e42568 (patch) | |
| tree | 5f19d6b68129d42d490d62df88fae942eaf823e6 /Source/Core/VideoBackends/OGL/BoundingBox.cpp | |
| parent | 5102e76a7f3cefa515c2c37143c9d707bc5dbc4d (diff) | |
DriverDetails: Make the bug identifiers humanly readable.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/BoundingBox.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/BoundingBox.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/OGL/BoundingBox.cpp b/Source/Core/VideoBackends/OGL/BoundingBox.cpp index fdc449442c..0ee4bd2afe 100644 --- a/Source/Core/VideoBackends/OGL/BoundingBox.cpp +++ b/Source/Core/VideoBackends/OGL/BoundingBox.cpp @@ -45,7 +45,7 @@ int BoundingBox::Get(int index) int data = 0; glBindBuffer(GL_SHADER_STORAGE_BUFFER, s_bbox_buffer_id); - if (!DriverDetails::HasBug(DriverDetails::BUG_SLOWGETBUFFERSUBDATA)) + if (!DriverDetails::HasBug(DriverDetails::BUG_SLOW_GETBUFFERSUBDATA)) { // Using glMapBufferRange to read back the contents of the SSBO is extremely slow // on nVidia drivers. This is more noticeable at higher internal resolutions. |
