diff options
| author | Michael Maltese <michaeljosephmaltese@gmail.com> | 2017-03-10 00:07:49 -0800 |
|---|---|---|
| committer | Michael Maltese <michaeljosephmaltese@gmail.com> | 2017-03-15 17:41:33 -0700 |
| commit | 134317e07f7c371000389e7c3f45ceaf046eea69 (patch) | |
| tree | 7e0319c38e4ad94a5bd13bd7b0d653cfdaf10cf2 /Source/Core/VideoBackends/OGL/BoundingBox.cpp | |
| parent | 53224d41d05a9ec70d0a2715e1a7601a0e60bb14 (diff) | |
videoconfig: add BBoxPreferStencilImplementation
@JMC47 requested this to be able to do performance comparisons.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/BoundingBox.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/BoundingBox.cpp | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/Source/Core/VideoBackends/OGL/BoundingBox.cpp b/Source/Core/VideoBackends/OGL/BoundingBox.cpp index 2d370a115d..ebf8433d92 100644 --- a/Source/Core/VideoBackends/OGL/BoundingBox.cpp +++ b/Source/Core/VideoBackends/OGL/BoundingBox.cpp @@ -28,7 +28,7 @@ namespace OGL { void BoundingBox::SetTargetSizeChanged(int target_width, int target_height) { - if (g_ActiveConfig.backend_info.bSupportsFragmentStoresAndAtomics) + if (g_ActiveConfig.BBoxUseFragmentShaderImplementation()) return; s_target_width = target_width; @@ -42,7 +42,7 @@ void BoundingBox::SetTargetSizeChanged(int target_width, int target_height) void BoundingBox::Init(int target_width, int target_height) { - if (g_ActiveConfig.backend_info.bSupportsFragmentStoresAndAtomics) + if (g_ActiveConfig.BBoxUseFragmentShaderImplementation()) { int initial_values[4] = {0, 0, 0, 0}; glGenBuffers(1, &s_bbox_buffer_id); @@ -60,7 +60,7 @@ void BoundingBox::Init(int target_width, int target_height) void BoundingBox::Shutdown() { - if (g_ActiveConfig.backend_info.bSupportsFragmentStoresAndAtomics) + if (g_ActiveConfig.BBoxUseFragmentShaderImplementation()) { glDeleteBuffers(1, &s_bbox_buffer_id); } @@ -72,7 +72,7 @@ void BoundingBox::Shutdown() void BoundingBox::Set(int index, int value) { - if (g_ActiveConfig.backend_info.bSupportsFragmentStoresAndAtomics) + if (g_ActiveConfig.BBoxUseFragmentShaderImplementation()) { glBindBuffer(GL_SHADER_STORAGE_BUFFER, s_bbox_buffer_id); glBufferSubData(GL_SHADER_STORAGE_BUFFER, index * sizeof(int), sizeof(int), &value); @@ -95,7 +95,7 @@ void BoundingBox::Set(int index, int value) int BoundingBox::Get(int index) { - if (g_ActiveConfig.backend_info.bSupportsFragmentStoresAndAtomics) + if (g_ActiveConfig.BBoxUseFragmentShaderImplementation()) { int data = 0; glBindBuffer(GL_SHADER_STORAGE_BUFFER, s_bbox_buffer_id); @@ -170,7 +170,6 @@ void BoundingBox::StencilWasUpdated() bool BoundingBox::NeedsStencilBuffer() { - return g_ActiveConfig.bBBoxEnable && - !g_ActiveConfig.backend_info.bSupportsFragmentStoresAndAtomics; + return g_ActiveConfig.bBBoxEnable && !g_ActiveConfig.BBoxUseFragmentShaderImplementation(); } }; |
