summaryrefslogtreecommitdiff
path: root/Source/Core/VideoBackends/OGL/FramebufferManager.cpp
diff options
context:
space:
mode:
authorTillmann Karras <tilkax@gmail.com>2015-05-25 15:14:20 +0200
committerTillmann Karras <tilkax@gmail.com>2015-05-27 15:05:49 +0200
commit285ac34bf3bada1737dd1e0a2f30af575435828e (patch)
tree7db90308460310477651ce9acab37436f7bbb9eb /Source/Core/VideoBackends/OGL/FramebufferManager.cpp
parenta26cf63783df47b6f70e9ff9987e1a37c92a2e38 (diff)
OGL: use GL_TEXTURE* constants
Diffstat (limited to 'Source/Core/VideoBackends/OGL/FramebufferManager.cpp')
-rw-r--r--Source/Core/VideoBackends/OGL/FramebufferManager.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoBackends/OGL/FramebufferManager.cpp b/Source/Core/VideoBackends/OGL/FramebufferManager.cpp
index 10b37befd4..784e424c29 100644
--- a/Source/Core/VideoBackends/OGL/FramebufferManager.cpp
+++ b/Source/Core/VideoBackends/OGL/FramebufferManager.cpp
@@ -65,7 +65,7 @@ FramebufferManager::FramebufferManager(int targetWidth, int targetHeight, int ms
// The distinction becomes important for certain operations, i.e. the
// alpha channel should be ignored if the EFB does not have one.
- glActiveTexture(GL_TEXTURE0 + 9);
+ glActiveTexture(GL_TEXTURE9);
GLuint glObj[3];
glGenTextures(3, glObj);
@@ -540,7 +540,7 @@ void FramebufferManager::ReinterpretPixelData(unsigned int convtype)
FramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, m_textureType, m_efbColor, 0);
glViewport(0,0, m_targetWidth, m_targetHeight);
- glActiveTexture(GL_TEXTURE0 + 9);
+ glActiveTexture(GL_TEXTURE9);
glBindTexture(m_textureType, src_texture);
m_pixel_format_shaders[convtype ? 1 : 0].Bind();
@@ -593,7 +593,7 @@ XFBSourceBase* FramebufferManager::CreateXFBSource(unsigned int target_width, un
glGenTextures(1, &texture);
- glActiveTexture(GL_TEXTURE0 + 9);
+ glActiveTexture(GL_TEXTURE9);
glBindTexture(GL_TEXTURE_2D_ARRAY, texture);
glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAX_LEVEL, 0);
glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, target_width, target_height, layers, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);