diff options
| author | Stenzek <stenzek@gmail.com> | 2016-12-27 13:05:17 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2016-12-27 13:06:08 +1000 |
| commit | e6249619a0262a0da5827e0c6d26f63fbfcad156 (patch) | |
| tree | d86a39fd1ca1da0440caa3c32f8408379449ae82 /Source/Core/VideoBackends/OGL/FramebufferManager.cpp | |
| parent | d1dd910f1743d579ede07418508688f586b165c2 (diff) | |
Vulkan/GL: Set the alpha channel to 0 when creating the EFB framebuffer
Diffstat (limited to 'Source/Core/VideoBackends/OGL/FramebufferManager.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/FramebufferManager.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/OGL/FramebufferManager.cpp b/Source/Core/VideoBackends/OGL/FramebufferManager.cpp index 2a99f25826..b4a8f0f024 100644 --- a/Source/Core/VideoBackends/OGL/FramebufferManager.cpp +++ b/Source/Core/VideoBackends/OGL/FramebufferManager.cpp @@ -233,10 +233,10 @@ FramebufferManager::FramebufferManager(int targetWidth, int targetHeight, int ms glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, m_efbDepth, 0, i); } - // EFB framebuffer is currently bound, make sure to clear its alpha value to 1.f + // EFB framebuffer is currently bound, make sure to clear it before use. glViewport(0, 0, m_targetWidth, m_targetHeight); glScissor(0, 0, m_targetWidth, m_targetHeight); - glClearColor(0.f, 0.f, 0.f, 1.f); + glClearColor(0.f, 0.f, 0.f, 0.f); glClearDepthf(1.0f); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
