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authorTony Wasserka <neobrainx@gmail.com>2015-01-24 13:29:57 +0100
committerTony Wasserka <neobrainx@gmail.com>2015-01-24 13:29:57 +0100
commit43036af944e706ac38821561c2f3333a500e63f6 (patch)
tree6c5b23ed4707d9af477143774dd86f9f9b9fe7be /Source/Core/VideoBackends/OGL/NativeVertexFormat.cpp
parent4e9497cdb85ecbd088ca06fb501496aa0c8240a7 (diff)
parent14baf038e70a598a6af1ce71719bb557425941f9 (diff)
Merge pull request #1812 from phire/real_zfreeze
Add proper zfreeze support.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/NativeVertexFormat.cpp')
-rw-r--r--Source/Core/VideoBackends/OGL/NativeVertexFormat.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/OGL/NativeVertexFormat.cpp b/Source/Core/VideoBackends/OGL/NativeVertexFormat.cpp
index 4207a5a4af..8b1e4ded24 100644
--- a/Source/Core/VideoBackends/OGL/NativeVertexFormat.cpp
+++ b/Source/Core/VideoBackends/OGL/NativeVertexFormat.cpp
@@ -58,7 +58,7 @@ static void SetPointer(u32 attrib, u32 stride, const AttributeFormat &format)
void GLVertexFormat::Initialize(const PortableVertexDeclaration &_vtx_decl)
{
this->vtx_decl = _vtx_decl;
- vertex_stride = vtx_decl.stride;
+ u32 vertex_stride = _vtx_decl.stride;
// We will not allow vertex components causing uneven strides.
if (vertex_stride & 3)