diff options
| author | Lioncash <mathew1800@gmail.com> | 2014-08-15 14:09:53 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2014-08-15 14:12:29 -0400 |
| commit | 960b54670ca3c2625eaaaee725e093b3f03251c5 (patch) | |
| tree | 1c9349142eab88021ba3af38fc6c4e7134471ca3 /Source/Core/VideoBackends/OGL/NativeVertexFormat.cpp | |
| parent | d5d5580424d92c56f8f3d964e1437c744737c67d (diff) | |
OGL: Fix brace and body placements
Also got rid of void argument specifiers. These are a carryover from C.
Diffstat (limited to 'Source/Core/VideoBackends/OGL/NativeVertexFormat.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/NativeVertexFormat.cpp | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/Source/Core/VideoBackends/OGL/NativeVertexFormat.cpp b/Source/Core/VideoBackends/OGL/NativeVertexFormat.cpp index dd1ffc2dfd..fab1626554 100644 --- a/Source/Core/VideoBackends/OGL/NativeVertexFormat.cpp +++ b/Source/Core/VideoBackends/OGL/NativeVertexFormat.cpp @@ -75,24 +75,22 @@ void GLVertexFormat::Initialize(const PortableVertexDeclaration &_vtx_decl) SetPointer(SHADER_POSITION_ATTRIB, vertex_stride, vtx_decl.position); - for (int i = 0; i < 3; i++) { + for (int i = 0; i < 3; i++) SetPointer(SHADER_NORM0_ATTRIB+i, vertex_stride, vtx_decl.normals[i]); - } - for (int i = 0; i < 2; i++) { + for (int i = 0; i < 2; i++) SetPointer(SHADER_COLOR0_ATTRIB+i, vertex_stride, vtx_decl.colors[i]); - } - for (int i = 0; i < 8; i++) { + for (int i = 0; i < 8; i++) SetPointer(SHADER_TEXTURE0_ATTRIB+i, vertex_stride, vtx_decl.texcoords[i]); - } SetPointer(SHADER_POSMTX_ATTRIB, vertex_stride, vtx_decl.posmtx); vm->m_last_vao = VAO; } -void GLVertexFormat::SetupVertexPointers() { +void GLVertexFormat::SetupVertexPointers() +{ } } |
