summaryrefslogtreecommitdiff
path: root/Source/Core/VideoBackends/OGL/NativeVertexFormat.cpp
diff options
context:
space:
mode:
authorStenzek <stenzek@gmail.com>2017-07-20 15:25:29 +1000
committerStenzek <stenzek@gmail.com>2017-07-30 17:43:59 +1000
commitcd502990fa63e63c727d99ebf0defb3cf40583f9 (patch)
tree0c22866328492d2e5fc34cedd495d71b032e679a /Source/Core/VideoBackends/OGL/NativeVertexFormat.cpp
parent901bf9c257347c91101ca25e74037684dd519968 (diff)
OGL: Uber shader support
Diffstat (limited to 'Source/Core/VideoBackends/OGL/NativeVertexFormat.cpp')
-rw-r--r--Source/Core/VideoBackends/OGL/NativeVertexFormat.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/OGL/NativeVertexFormat.cpp b/Source/Core/VideoBackends/OGL/NativeVertexFormat.cpp
index 69a6229741..d3b98cd3a7 100644
--- a/Source/Core/VideoBackends/OGL/NativeVertexFormat.cpp
+++ b/Source/Core/VideoBackends/OGL/NativeVertexFormat.cpp
@@ -57,6 +57,7 @@ GLVertexFormat::GLVertexFormat(const PortableVertexDeclaration& _vtx_decl)
glGenVertexArrays(1, &VAO);
glBindVertexArray(VAO);
+ ProgramShaderCache::BindVertexFormat(this);
// the element buffer is bound directly to the vao, so we must it set for every vao
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, vm->m_index_buffers);
@@ -74,8 +75,6 @@ GLVertexFormat::GLVertexFormat(const PortableVertexDeclaration& _vtx_decl)
SetPointer(SHADER_TEXTURE0_ATTRIB + i, vertex_stride, _vtx_decl.texcoords[i]);
SetPointer(SHADER_POSMTX_ATTRIB, vertex_stride, _vtx_decl.posmtx);
-
- vm->m_last_vao = VAO;
}
GLVertexFormat::~GLVertexFormat()