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| author | JMC47 <JMC4789@gmail.com> | 2022-09-20 17:14:07 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-09-20 17:14:07 -0400 |
| commit | 22197c09a3cf2753c007d8ef8d75daa5fc2c44b9 (patch) | |
| tree | 14d5aa4ae61d100f3bc7a394021963258fbf3dc1 /Source/Core/VideoBackends/OGL/OGLMain.cpp | |
| parent | 4ea694a7e403c673b457643e52435b355c96fd87 (diff) | |
| parent | ee692abbe1032e9eb888defedb1bb00f569f68a3 (diff) | |
Merge pull request #10781 from tellowkrinkle/UberVertexLoader
VideoCommon: Add dynamic vertex loader for ubershaders to reduce pipeline count
Diffstat (limited to 'Source/Core/VideoBackends/OGL/OGLMain.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/OGLMain.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/OGL/OGLMain.cpp b/Source/Core/VideoBackends/OGL/OGLMain.cpp index 24a65f746d..f6a84240e0 100644 --- a/Source/Core/VideoBackends/OGL/OGLMain.cpp +++ b/Source/Core/VideoBackends/OGL/OGLMain.cpp @@ -94,6 +94,8 @@ void VideoBackend::InitBackendInfo() g_Config.backend_info.bSupportsPipelineCacheData = false; g_Config.backend_info.bSupportsLodBiasInSampler = true; g_Config.backend_info.bSupportsPartialMultisampleResolve = true; + // Unneccessary since OGL doesn't use pipelines + g_Config.backend_info.bSupportsDynamicVertexLoader = false; // TODO: There is a bug here, if texel buffers or SSBOs/atomics are not supported the graphics // options will show the option when it is not supported. The only way around this would be |
